Introduction
Images Space Incorporated hit the right time and place with their 2005 release of rFactor. Its open architecture allowed hundreds of third-party mods and add-ons to simulate nearly every track on earth, and nearly every vehicle that races on those tracks. But after this many years, the gloss on rFactor is wearing off. The sim racing community is hungry for more.
Rather than produce an upgraded rFactor, Gjon Camaj and his team stepped back and took a look at the entire rFactor racing world from purchase to functionality to modding. Not only has the ISI code evolved, but many new elements such as developing a brand-new distribution and purchasing function, new physics, new effects, as well as a new simulation, proved to be a significant challenge for the small development team.
ISI plans to release a pre-purchase offering that includes access to the rFactor 2 Beta. That will allow the sim racing community time to provide feedback to ISI so they can tune, tweak, and sweeten rFactor 2 before the full release.
The goal of this preview is to provide as much detail as possible before access to the Beta. Except for the Performance page, there will be a minimum of opinion in this article. That is the purpose of SimHQ's future review on rFactor 2.
Also, you may see some small discrepancies in images (like version numbers) because of the different builds.
The preview is divided into multiple topics. Each page topic will present new content, new images, and video segments to reinforce the points being presented. Included are some nice surprises included that ISI is only now comfortable with releasing.