***Official Shogun Total War 2 Thread***

Empire has ruined the whole series for me, and I've played since the original Shogun. CA have an enormous task making this game (if true) good enough to give me any faith in their games again.

Same.

Tbh I hate the Empire campaign map - its slow and looks like a cartoon. If they had kept the same Rome/Med 2 style but with a few graphics updates I wouldve been a lot happier.
 
I think it's great news I had many hours of fun with the original S:TW, but they may well struggle to live up to my expectations.
 
NTW is a breath of fresh air after ETW. Its extremely close to a classic game and CA have admitted the faults with ETW so hopefully the engine and AI will be tuned properly and bug free
 
op said:
Developed according to Sun Tzu’s principles in the Art of War, the Artificial Intelligence constantly analyses its situation and reacts to your every move with greater precision and variety.
In fact, it's really the only one of the entire Total War series that I really play due to the Japanese history and emphasis on the Art of War tactics.



I assume I am totally and utterly missing something here.
What do art of war tactics have to do with Japanese Shogun feudal system?
Art of War is Chinese, isn't it? Not remotely anything to do with Japan?

-edit it would be likened to the French using blitzkrieg, or the Italians using a tactic other than reversing.
 
I assume I am totally and utterly missing something here.
What do art of war tactics have to do with Japanese Shogun feudal system?
Art of War is Chinese, isn't it? Not remotely anything to do with Japan?

-edit it would be likened to the French using blitzkrieg, or the Italians using a tactic other than reversing.

Yes you are missing something then. Sun Tzu was required reading in Shogunite (have I made that up?) Japan. The art of war heavily influenced fuedal Japan.
 
I assume I am totally and utterly missing something here.
What do art of war tactics have to do with Japanese Shogun feudal system?
Art of War is Chinese, isn't it? Not remotely anything to do with Japan?

-edit it would be likened to the French using blitzkrieg, or the Italians using a tactic other than reversing.

If you know your East Asian history, Chinese influence was very heavy across the likes of Korea and Japan (Known as the Sinosphere). Afterall, much of the culture, traditions and writing system in these countries is based from the Chinese i.e. Japanese Kanji, and so it is not surprising that certain things like the Art of War happens to be one of them. Many of the Daimyo's read through the book and became very proficient in their battles because of it, Takeda Shingen being the most famous example. Even to this day it is very influential for the likes of businesses.
 
Well this game is officially confirmed which isn't much of a big surprise.

So much for secrecy -- the cat is out of the bag early, as Sega has revealed that, yes, Shogun 2: Total War is the next game in the historical war simulation series from The Creative Assembly. The game is a direct sequel to the first game in the Total War series (released 10 years ago, if you can believe that) and will have players fighting as competing warlords in 16th century Japan, working to reunite the country under one unified ruler. The game promises the "ultimate refinement of the original formula," combining a new AI and technical polish with the gameplay that made the first title so popular.

IGN has an early preview, and says that hero units will make an appearance in the series for the first time, fighting alongside about 40 units that will all be upgradeable. Siege and naval battles will mix up the gameplay and Creative Assembly hints at more features, including a set of agents that "that uses a rock-paper-scissors mechanic," and some new ideas for multiplayer, including eight-player battles and personal avatars.

Sounds strategically interesting. We're scheduled to see the game in action at E3, so we'll let you know more then.

Joystiq

The Hero units will be very interesting, especially as the IGN preview mentions "Benkei", who lived like 400 years before the Sengoku Period, so it will be an interesting mix of historical and legendary figures from the same or different eras. Realistically, I can already see the likes of Sanada Yukimura (I wonder if Creative Assembly will throw a nod to Capcom's Sengoku Basara with him), Honda Tadakatsu, Hattori Hanzo, and of course the legendary Miyamoto Musashi.
 
Looks like the community is quite split over the announcement in the official forums, seems a lot of people wanted Rome 2 or at least something that has a bigger scale and not just set in one country and string of islands.

I'm still in wait and see mode but one thing I am not bothered about is naval combat, so boring as it is. Make it quicker and more fun like Pirates! and I probably wouldn't see it as a waste of time and skip it.
 
Looks like the community is quite split over the announcement in the official forums, seems a lot of people wanted Rome 2 or at least something that has a bigger scale and not just set in one country and string of islands.

I'm still in wait and see mode but one thing I am not bothered about is naval combat, so boring as it is. Make it quicker and more fun like Pirates! and I probably wouldn't see it as a waste of time and skip it.

Very true.. I really don't like the sound of heroes that can stop entire armies :confused:
 
Brilliant news! :D

Though I'm also a bit dubious about these hero units. Hopefully they won't be ridiculously overpowered.
 
I've recently started playing Rome again as well, conquering half the world as Carthage. Good times. That being said though, yeah... I cannot wait for this, I thought Shogun was absolutely fantastic for it's time, and I cannot wait to see if they do a really good sequel to this. But like you other guys have already stated, I'm realllllllly reserved about the entire thing thanks to Empire. I detested Empire so much, I could not get in to it at all - even the sea battles which were supposed to be one of it's major selling points I thought were heavily flawed and just poorly designed, I dunno. I didn't give it that much of an honest go, so probably more so my fault that the games :p
 
I am not bothered about is naval combat, so boring as it is.

I agree, to me its more of a gimmick. I played the original for the infantry combat and lost many hours setting up custom battles, seeing how well I could do with a select few upgraded units against hordes of peasants and spearmen.
 
sounds promising, but I will not rush out and buy it - Creative Assembly have a truly appalling record for quality control, their games are usually bug ridden on release.

My thoughts exactly. We'll be promised the Earth, but the AI will be lousy, sieges still won't work properly and nations will declare war for no reason whatsoever. At least they won't have to worry about those oh so tricky naval invasions this time around...

I have fond memories of Shogun, but personally, I wanted Rome 2. Badly. Shogun just feels like such a niche setting.


Anyway, time for me to get back to Empire:Total War. :o
 
When it comes to deciding whether or not to buy this game, I actually think the most important factor for me personally, will be whether or not CA/Sega offer modding support. MIITW/Kingdoms is by far my favourite of the series. Not because the core game itself was the best (it wasn't) but because of the great mods that were, and are still, being made for it.
 
Having had a quick look at the Total War forums, it seems the regulars there are upset that Shogun 2 won't cover as much territory or have as many unique units as Empire. Fair enough, but on release Empire was an unplayable, buggy piece of rubbish. Hopefully focusing on a more basic map with fewer units will allow the developers to get the game basics right.
 
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