Official Team Fortress 2 April Update Thread

Wow, just played a game for the first time in weeks and instead of going on the normal servers I use. I thought I'd warm up abit, so I went on a bog standard Multiplay server, and teamwork was terrible (none).

If that was my first experience of the game I'd never play again.
 
I wonder if you can stack the different ubers. invulnerble and crits for 10 seconds :D. Hope Valve can keep up the good work and keep it all balanced, aslong as you play on 24 player servers with the proper 15 second, i'm sure it will be.

I'd pay 50p for that ubersaw.
 
Anyone noticed the sentries seem to have been adjusted to make them a bit more useful? Doesn't seem as easy to do that trick where you could sort of edge out and stand there shooting it with the sentry ignoring you.
 
Anyone noticed the sentries seem to have been adjusted to make them a bit more useful? Doesn't seem as easy to do that trick where you could sort of edge out and stand there shooting it with the sentry ignoring you.

hadnt noticed any different? ive been using that trick with the pyro ever since beta!
 
Add 8 hours for GMT so 8.01am tomorrow!

US timezones are PMCE (Pacific,Mountain,Central,Eastern) which are usually 8,7,6,5 hours behind us respectively, daylight savings variations permitting.
 
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I would expect it in the early hours of tomorrow morning so it's probably not worth waiting around for today.
 
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