Wasn't directed at me was it?
No, sorry, was in agreement with you.
Any updage or unlock shoud be balanced. at no point should using an alternative weapon be an advantage, it should just be different. If you play with non default settings however (no crits, etc) then this may change, but this is of no concern of valves.
Im going to be interested to see what we get as alternatives to bog standard weapons. The medic must have been a fairly easy class to mod as all his weapons are unique... but what about the ones with generic secondary weapons?
The shotgun is the same for the Engi, Soldier, Heavy and Pyro, and the Pistol the same for the Engi and the Scout. Do you recon we will see an accross the board option for these, or a unique one for each? Personally, i think an accorss the board one. if they can have generic secondaries now, then they should keep some in the new updates.
What would you like to see tho? the Revolver replacing the pistol maybe? more powerfull with its much slower fire rate... or something like the Snipers weak yet fast fireing machine gun? What about a shotty replacement? the last thing this game needs is a semi decent machine gun, so I hope its nothign like that. I dont really know what could replace the shotty, except maybe an auto shotty with less damage...
And as for mele's, well. Am i right in thinking that all the mele weapons currently do the same damage at the same fire rate accross the board? The Medic update give you a unique advantage (increased uber) but with a slower hit rate. this wont work for other classes, as they have nothing to charge? Will we see just a bunch of different themed meles, like a fire extinguisher to hit people with for the pyro, and maybe just some tweaks like increased rate of fire with decreased hit, or vice versa.
Personally i think the Primay weapon options will be fine, i just have some concerns that the secondary and mele may become just 'mods for the hell of it' with no change in play, just a different look.
And on a final note, to end this mamouth post, what the hell are they going to do with the engineer?!?! change his weapons? change the sentries (this would be bad imo)? which is considered his primary? And finally, they CANT change his mele, its a wrench, its needed for his job. I have a feeling this will be a victim of either a 'new skin' wrench that is the same just maybe a shiny tourque wrench or something, or a victim of increased damage at a slower rate, although a slower rate would affect your building speed... AHHH i hope they have someone clever comming up with the Engi unlocks!