On-Live, What are your thoughts about it?

RPS are reporting that it's been bought out now, with most of the staff being rehired, so someone's prepared to bet on it. I don't think the infrastructure is up to snuff in the British Isles yet though, needs another 10 years.

RPS are pretty behind on this, Joystick and Engadget have much Better articles quoting multiple former employees, no links cos I'm on my phone.
 
Played Batman Arkham Asylum a few years ago on my Laptop with the free trial, it was pretty cool, obviously looked great to me as I was used to **** consoles at that point. My only grief was that it felt a tad unresponsive.

Of course, if you actually own a powerful PC its completely useless, but it could be good for those who don't.
 
Everyone thought Steam was garbage in 2004, and now you get these maniacs who won't buy a game anywhere else so just give it time
I'd say.

Of course it will be getting the time to develop which will be tricky.

Valve didn't go bankrupt in 2005 though :p
 
I tried it on 50mbps virgin network about a year and a half ago, and whilst I could game in HD, It was at equivilent of medium settings (as a guess- playing DiRT 2) and also didnt look very good anyway as my monitor displayed it at 720p scaled to 768p. It also seemed to my brain to be a video, not me playing the game- hard to explain really lol. I guess the graphical disadvantages aren't such a big deal for console gamers who are used to scaled games and not ultra settings (I might have been actually playing the xbox version for all I know), but coming from PC gaming it was a noticable difference and enough to put me off. There was also slight lag, so maybe the infrastructure was not up to the task.
 
I play it occasionaly on my xperia play, must say it is really fun playing Dirt 3 on a mobile phone and the lag is not that bad if you have a good connection.
 
I understand it's merits but it's not for me. As people have already said, they don't have ninja deathbox machines, or can make use it from a mobile or at work(tsk tsk). But I'm altogether too fussy and I like my pc corner in the man-cave.

I could make use of it in a pinch but it's not something that would replace my big box of lad-lego under my desk.
 
I'm afraid you're completely wrong. Bandwidth is *not* the issue. This has been discussed to death in the previous thread(s) and all of our testing using the actual service has shown that bandwidth really is not the limiting factor.

You quoted my response, and reacted against it, withoiut reading the rerason for it.

I completely agree that the technical limitations behind a system like Onlive are not bandwidth.

The quote I said was why it was commercially problematic at the moment. When even a low-intensive game like Fishdom used a third of our family's bandwidth in just a day, bandwidth IS a problem - but a commercial one, not a technical one. When ISPs have infinite caps, a system like this will be much more feasible. But if you want to be gaming every day using it, you need a much better ISP.
 
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