Onlive ALL GAMES FOR £1

I must admit the console thing for it does look better.

Check my sig, that is my spec, I also have 100mb but the graphics don't look as good on my set up as they do on the £80 console thing.
 
Get access to a lot of (cheaper/older) free games for 3 months as a BT Sub so tried it out.

Its terrible. The lag is just un-workable for most the titles on there.

And the graphics! They actually look okay on my 13" MBP screen, but on either my TV or iMac's screens it looks really compressed and ugly.
Not to mention the £1 game thing is first purchase only.
Massive thumbs down from me.
 
While it may not be up to par with standalone PCs, I think that what they've accomplished is pretty special.

Perhaps when the average broadband speed is upped in the coming years, the service will also improve. Onlive have been very open in saying that they don't wish to compete directly with the console/PC market.

Did anyone have a chat with the team at Eurogamer?
 
While it may not be up to par with standalone PCs, I think that what they've accomplished is pretty special.

Perhaps when the average broadband speed is upped in the coming years, the service will also improve. Onlive have been very open in saying that they don't wish to compete directly with the console/PC market.

Did anyone have a chat with the team at Eurogamer?

It works like crap on a 6mb, 40mb or 100mb connection.
How much quicker then 100mb do we need to go before it becomes workable?
 
I think theres a quality issue with the way onlive fullscreens.

If you play in a window the games look decent enough but they look bleurgh in full screen.

They shouldn't go from decent to bleurgh with that size increase.
 
I think theres a quality issue with the way onlive fullscreens.

If you play in a window the games look decent enough but they look bleurgh in full screen.

They shouldn't go from decent to bleurgh with that size increase.

The resolution (I think) is only 720p... if your are stretching that to even 1680x1050, it is bound to look paparoo.
 
While it may not be up to par with standalone PCs, I think that what they've accomplished is pretty special.

Perhaps when the average broadband speed is upped in the coming years, the service will also improve. Onlive have been very open in saying that they don't wish to compete directly with the console/PC market.

Did anyone have a chat with the team at Eurogamer?

It works like cack on 100mbit up/down connection with lan-like pings to the internet. It's not going to work well ever.
 
I think this will be great for those long hours waiting at airports on a laptop but for home gaming I'm going to give it a miss

:confused:

How would it? Airport and other public internet can be horrendous when you're just trying to browse the web at times. The pings would make games completely unplayable.

They can't make it work well on a 100mb private connection at the moment. The thought of even trying it on a public one would be unthinkable to me. :p
 
Discussing it on here is like bringing up the launch of the new Micra at a Ferrari owners conference. Naturally everyone's going to vomit on it from a height - we are so far from the target market it's not even funny.

Even so, some people seem to have an unreasoning hatred for the whole idea :confused:
 
I understand that but still, it could potentially mean the end of having to have overpowered machines and still be able to run high end games.

It could also mean that developers wont have to optimise games to be run on lower end machines as it's all done over a network potentially increasing overall graphics.

Probably just me rambling on again :p
 
It could also mean that developers wont have to optimise games to be run on lower end machines as it's all done over a network potentially increasing overall graphics.

Probably just me rambling on again :p

I'd have thought if anything it would have opposite effect. I don't see how it could possibly lead to improved graphics. :confused:

If this did turn out to be "the future" (I still think it'll flop hard), why would any developer waste time making games look better for it when they know it'd just end up being run at the minimum spec possible before being fuzzed up even more while streaming.

To maximise the efficiency of the service as it expands, they'll want to increase the number of games running per server, not the quality. That would mean goodbye to any developer trying to push boundaries. :(

I doubt it'll ever get to that though. If they don't go bust, it's never going to past anything but a barely profitable platform for casual games and demos in my opinion.
 
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