**** Original Starcraft 2 Thread ****

But yeah, things like this put me off playing online. I'd have no chance doing this kind of optimisation 'on the fly' at faster game speeds, and adapting my strategy based on what the enemy is up to. I'm all well and good at planning, but when the game speed goes up I just fail badly and important things get forgotten.

Truth is, the players that can do this well are not the kinda players you will face up to online.

If you can complete these challenges, odds are if you start of with some custom games 2v2, and get a feel for the game that way, then move to 1v1 you'll likely do quite well.

The only 'trick' really, is to 'get lots of stuff and attack'. You would be surprised how many people try and build too many different structures, and forget to just build 'stuff and go attack'.

A good example, a couple days ago, I was getting cute against Terran, didn't really build much at all and he rocked up with a handful of marines and won. He wasn't necessarily a better player (although he could have been, the game was too short to know :)) - he just built stuff to attack with :)
 
The only 'trick' really, is to 'get lots of stuff and attack'. You would be surprised how many people try and build too many different structures, and forget to just build 'stuff and go attack'.

A good example, a couple days ago, I was getting cute against Terran, didn't really build much at all and he rocked up with a handful of marines and won. He wasn't necessarily a better player (although he could have been, the game was too short to know :)) - he just built stuff to attack with :)

Very true. I have had quite a few games where I have been expecting quite a big battle, built up a "rush" force and found the enemy. Only to find about 2 marines, a bazillion structures and SCVs :rolleyes:. You really do have to be quite aggressive in this game.
 
Boo, we nearly got our 5-in-a-row 2v2 achievement last night.

Managed 4 then got completely decimated by a double terran turtle.

Usually manage to break them with an MMM Drop + Cloaked Banshees but they had about a billion AA towers.
 
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Played so terribly last night...

Although, had a funyn game vs a Terran who raxxed up and fast teched to medivacs. tried an early push on my fast expand, all i had was a couple of roaches as i thought he was teching up untill iscouted.

Quickly got a couple of infestors out, FG'd him before he could get into an attacking range while i pumped some more hdyra/roach out.

Then when he came to attack his medivacs didn't have any energy and another FG and Roach/Hydra combo finished his attack. he left the game after that ^^

I sat there giggling for a bit :D
 
The only 'trick' really, is to 'get lots of stuff and attack'. You would be surprised how many people try and build too many different structures, and forget to just build 'stuff and go attack'.

A good example, a couple days ago, I was getting cute against Terran, didn't really build much at all and he rocked up with a handful of marines and won. He wasn't necessarily a better player (although he could have been, the game was too short to know :)) - he just built stuff to attack with :)
Good advice. I'm getting semi-decent (for a noob anyway) at Terrans, and the best advice is keep it simple.

Tech up marines with Shield (+10 life) and Stim packs, and you can rip apart quite a few people if you come up against an opponent who is teching/building rather than just producing units.

I have a decent start strategy now, I can survive any initial rush with ease, I just start to get stuck after I have a decent resource production going because I do 'forget to attack' and spend more time building lots of units. Which is probably seen as a negative turtling tactic, which it isn't intended to be, I'm just sat there enjoying having a nice production line going :D.

Then if I'm playing vs Protoss I get raped by Void Rays and rage a little. Zerg I find easy to play against (at my level anyway), Terrans it depends.
 
Good advice. I'm getting semi-decent (for a noob anyway) at Terrans, and the best advice is keep it simple.

Tech up marines with Shield (+10 life) and Stim packs, and you can rip apart quite a few people if you come up against an opponent who is teching/building rather than just producing units.

I have a decent start strategy now, I can survive any initial rush with ease, I just start to get stuck after I have a decent resource production going because I do 'forget to attack' and spend more time building lots of units. Which is probably seen as a negative turtling tactic, which it isn't intended to be, I'm just sat there enjoying having a nice production line going :D.

Then if I'm playing vs Protoss I get raped by Void Rays and rage a little. Zerg I find easy to play against (at my level anyway), Terrans it depends.

I always find that you can normally scout out the Protoss Starport using your scan. I find it best to use your first 100 energy on MULEs. Then use your enxt 50 on scanning their base, at that point, they have decided on their tech tree, and you are then able to counter more effectivly.

Same works for Zerg too :) ... thats from my experience of playing terran anyway.
 
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Aye I usually do that (Mules then scan) but I don't know enough about the Protoss to know which way they're teching anyway. Plus annoyingly the Wraith isn't in the multiplayer game so I always end up just getting owned by Void Rays anyway.

I know I need to tech ghosts and get their shield down, then the Marines can rip 'em apart, I just fail to do it :p.
 
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Aye I usually do that (Mules then scan) but I don't know enough about the Protoss to know which way they're teching anyway. Plus annoyingly the Wraith isn't in the multiplayer game so I always end up just getting owned by Void Rays anyway.

I know I need to tech ghosts and get their shield down, then the Marines can rip 'em apart, I just fail to do it :p.

Mass voidrays are a real pain, specialyl if you don't catch it early on.

Mass Vikings are still fail against them though :(
 
Aye I usually do that (Mules then scan) but I don't know enough about the Protoss to know which way they're teching anyway. Plus annoyingly the Wraith isn't in the multiplayer game so I always end up just getting owned by Void Rays anyway.

Just get vikings, imo their better, not as fast but the range is amazing, and fantastic for harassing mineral lines throughout the game.

Well just take it like this (early-mid game)
Stargate - Void Rays - Counter with a Starport+reactor (Vikings)
Robobay - Immortals - Counter with a heavier Marine count + Ghost EMP + Tank
Twilight Council - Blink Stalkers/Chargelots - Counter with Heavier Marauder count

thats very basic... obviously you'll still need to keep mixing your army. when i say heavier, doesn't mean all out Marauders, because it will probs fail ^^

Mass voidrays are a real pain, specialyl if you don't catch it early on.

Mass Vikings are still fail against them though :(

Vikings have a longer range, rip Void Rays to shreds. just micro them.
 
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