Outriders

I would avoid coop, There is still a bug of loosing everything for a player (all loot etc) with no eta of when this will be fixed.

It also occurs in single player so yeah. Rather frustrating. Annoyingly if they could have just left the balance alone for now and just got on with the crashing/inventory loss it would be in a much better place. Their fix they have announced so far only seems like a possible fix and still to be confirmed. Hopefully the next week gets it all sorted because the story is pretty decent. Although it does feel rushed closer to the end like they ran out time a little and most of it is all compressed then.
 
It also occurs in single player so yeah. Rather frustrating. Annoyingly if they could have just left the balance alone for now and just got on with the crashing/inventory loss it would be in a much better place. Their fix they have announced so far only seems like a possible fix and still to be confirmed. Hopefully the next week gets it all sorted because the story is pretty decent. Although it does feel rushed closer to the end like they ran out time a little and most of it is all compressed then.
They released the patch early as well, they should have left it and done more testing first.

I want to get the game but still £40 at the moment
 
They released the patch early as well, they should have left it and done more testing first.

I want to get the game but still £40 at the moment

Yep, they were like it coming next week and then suddenly just dropped it. should have left it alone till end this week. And yeah I mean tbh I wouldn't be paying more than £30 for it.
 
I enjoyed the game lots. But after putting many hours in I am finding a fair few things very frustrating.
-The cover mechanism is very clunky (no where near as good as the division 2).
-you can't jump over things that are exactly the same dimensions as other things you can jump over.
-you can't jump off some ledges uet you can other sometimes even higher one's.
-the auto tracking/pathing hint for questing sometimes takes you through inaccessible zones.
-it is difficult to get the tracking questions to actually show you where the quest is.
-anomaly powers seem secondary and you are almost forced to use the bullets skill.
-the melee skill feels really awkward to use even on a xbox controller.
-You can do all the daily quests at the easiest tier and then turn the last one up to the hardest tier to get rewards as if you done them all at the hardest tier.

-the most frustrating part for me once finishing the story is the lack of a directional hint on your mini map ie. A North marker so you know what way you are going.
 
I cant seem to get the hang of multiplayer. I don't know anyone who has the game so have to join a random team but would have presumed it would put me with people about the same stage of the story, just starting Utargark, but instead i get placed anywhere from the beginning of the game so have yet to get one even close to me. Am i doing it wrong?
 
I enjoyed the game lots. But after putting many hours in I am finding a fair few things very frustrating.
-The cover mechanism is very clunky (no where near as good as the division 2).
-you can't jump over things that are exactly the same dimensions as other things you can jump over.
-you can't jump off some ledges uet you can other sometimes even higher one's.
-the auto tracking/pathing hint for questing sometimes takes you through inaccessible zones.
-it is difficult to get the tracking questions to actually show you where the quest is.
-anomaly powers seem secondary and you are almost forced to use the bullets skill.
-the melee skill feels really awkward to use even on a xbox controller.
-You can do all the daily quests at the easiest tier and then turn the last one up to the hardest tier to get rewards as if you done them all at the hardest tier.

-the most frustrating part for me once finishing the story is the lack of a directional hint on your mini map ie. A North marker so you know what way you are going.

I agree apart from the cover, its a non issue tbh as nobody plays it as a cover shooter, its not a cover shooter at all.
 
Thought I would give Matchmaking a go but only lasted a few minutes as I found it very jerky, probable not the right word, but movement certainly was not a smooth as solo play.
 
Given up on putting in daily refund requests so unless they turn around and offer no questions asked ones I'm just uninstalling the game and shifting it to my buyer's remorse tag on steam
 
I enjoyed the game lots. But after putting many hours in I am finding a fair few things very frustrating.
-The cover mechanism is very clunky (no where near as good as the division 2).
-you can't jump over things that are exactly the same dimensions as other things you can jump over.
-you can't jump off some ledges uet you can other sometimes even higher one's.
-the auto tracking/pathing hint for questing sometimes takes you through inaccessible zones.
-it is difficult to get the tracking questions to actually show you where the quest is.
-anomaly powers seem secondary and you are almost forced to use the bullets skill.
-the melee skill feels really awkward to use even on a xbox controller.
-You can do all the daily quests at the easiest tier and then turn the last one up to the hardest tier to get rewards as if you done them all at the hardest tier.

-the most frustrating part for me once finishing the story is the lack of a directional hint on your mini map ie. A North marker so you know what way you are going.

The melee skill also has a bit of a cooldown (around a second or so) - that might be what you are experiencing there?
 
I enjoyed the game lots. But after putting many hours in I am finding a fair few things very frustrating.
-The cover mechanism is very clunky (no where near as good as the division 2).
-you can't jump over things that are exactly the same dimensions as other things you can jump over.
-you can't jump off some ledges uet you can other sometimes even higher one's.
-the auto tracking/pathing hint for questing sometimes takes you through inaccessible zones.
-it is difficult to get the tracking questions to actually show you where the quest is.
-anomaly powers seem secondary and you are almost forced to use the bullets skill.
-the melee skill feels really awkward to use even on a xbox controller.
-You can do all the daily quests at the easiest tier and then turn the last one up to the hardest tier to get rewards as if you done them all at the hardest tier.

-the most frustrating part for me once finishing the story is the lack of a directional hint on your mini map ie. A North marker so you know what way you are going.

- The cover system isn't too bad once used to it. Just takes some adjustment. The only being the moving around corners being dynamic would be much better
- Tbh haven't noticed this even after 50 hours or so in game
- Yeah this odd but you kinda get used to most the locations you can, but yes having it more consistent would be good
- indeed the whole thing for that and the minimap and the main map need a rework to show proper zoomed in location and local marker
- Not sure what you mean by tracking questions?
- I am not sure I agree with you on that one. Me and friends are basically going anomaly with shooting secondary whilst cooldowns happen
- Don't agree, this actually seems fine to me. It has a cooldown element because it uses your anomaly powers during the melee
- Daily quests?
 
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