Hi,
I've upgraded to an Rx590 and noticed huge overbrightness in games. It only affects white or near white textures exposed to sunlight, e.g. the pale beaches in far cry 3, any snowy tracks in DIRT2. The textures in full sun appear completely overexposed, similar to whites being overblown in photography.
The textures become so bright no detail can be made out. Everything else is well balanced.
With contrast all the way up it even forces textures to break so that a purple colour comes through (think the same as missing textures) although this effect is not visible when screenshotted, it's only visible on screen.
Have tried different monitors, all brightness/contrast settings and different cable (HDMI and DVI) but it persists. Drivers are up to date.
Any ideas?
I've upgraded to an Rx590 and noticed huge overbrightness in games. It only affects white or near white textures exposed to sunlight, e.g. the pale beaches in far cry 3, any snowy tracks in DIRT2. The textures in full sun appear completely overexposed, similar to whites being overblown in photography.
The textures become so bright no detail can be made out. Everything else is well balanced.
With contrast all the way up it even forces textures to break so that a purple colour comes through (think the same as missing textures) although this effect is not visible when screenshotted, it's only visible on screen.
Have tried different monitors, all brightness/contrast settings and different cable (HDMI and DVI) but it persists. Drivers are up to date.
Any ideas?