*** PC Gaming - Daily Deals Thread ***

Classic "Game isn't working" - grumble on the internet and trash it in reviews... "Game gets fixed" - start playing, certainly do not go back online to update your previous grumbles or re-review the game...

Maybe developers should stop releasing buggy games then.
 
Bought a fancy edition of Skyrim and didn't like it. Far too wizardy and ye olde.

1w58.jpg
 
What do you chaps think of Max Payne 3? It's on a Steam sale until 2AM for £2.99.

There is a complete for £5.39 but I think that's mainly multiplayer addons from what I can make out.

Not pleased there is another layer of DRM with it, but then it's Max Payne and I loved the first two.
 
I enjoyed it, even the MP was good fun at release. Obviously not as good as the first two, especially story wise. But it looks good, gameplay is decent, voice actor is the same ...so I was sold.

For a MP fan it is a bargain at £2.99.
 
What do you chaps think of Max Payne 3? It's on a Steam sale until 2AM for £2.99.

There is a complete for £5.39 but I think that's mainly multiplayer addons from what I can make out.

Not pleased there is another layer of DRM with it, but then it's Max Payne and I loved the first two.

I'd say for that price you might as well buy it.

I enjoyed it, in fact its one of the very few games of recent that I've actually bothered to complete. Very much a movie experience type of game.
 
Gunslinger also £4.07 direct from Steam in Flash Sale atm. Might be better for those who get hit with ridiculous card fees for ordering off amazon US.
 
Just seen Dishonored in yesterdays big deals for £3.74. It's an absolute must buy for anyone that has any vague liking of FPS/action/stealth...it's a superb game and one of the few I was sorry to leave when I'd finished it.
 
Maybe developers should stop releasing buggy games then.

Not disputing this! Just pointing out that the review scores there might no longer reflect the quality of the game now that the issues have been fixed.

Fun fact: How do you ensure that a game isn't buggy? You might say keep testing until there are no more bugs but it isn't quite so black and white as that, especially when trying to manage a release deadline and development costs. What a lot of the big development houses do is they estimate the number of likely bugs based on functional lines of code (a commonly cited metric in programming) and then have a target threshold they aim to meet before the game is ready for release - i.e. once 95% of the estimated number of bugs are fixed assume that the game is "good enough". Of course depending on the quality of their teams the true number of bugs could be far more than they thought (in which case you get a horrible buggy mess on release) or they might be far less (and the game is nice and stable). I'm sure this doesn't apply to all developers but I know it does at a few.
 
Back
Top Bottom