PC Gaming Standards

Soldato
Joined
7 May 2006
Posts
12,183
Location
London, Ealing
Princess_Frosty:
Hi everyone, I'm a long time PC gamer and recently started coding a website in my spare time http://www.pcgamingstandards.com which I hope everyone can benefit from.

The basic idea is to pool all the known problems with modern games (lack of proper widescreen support, forced Vsync, lack of AA and AF options etc) into one database where they're documented and easy to find, most importantly if known fixes are available these are linked directly to make correcting your problems as easy as possible.

I'd just like to stress that this is a personal project I'm working on in my spare time, it's not commercial in any way, it's not there to make money from traffic, there's no adverts, no sponsors, no associates. Currently it's hosted on my PC at home so maybe a little slow when traffic picks up, don't worry dedicated hosting is coming soon.

The website is still in very early stages, there maybe some bugs, I'd really appreciate your feedback both on any problems you find but on the features themselves, if you think something can be improved or something vital is missing then please post, PM me or use the contact form on the site.

Also because it's still new there isn't many games added to the database, this is a long job and requires access to the games to confirm if they pass/fail all the catagories, so I cannot do all the work myself, to help I have added a add game button at the bottom of the website which will allow you to submit a game for review which will be checked to the best of my ability and added.

I hope you all find this helpful, it's my honest attempt at giving something back to the PC gaming community. All your feedback is welcome both good and bad, it all helps me improve the site.
http://www.pcgamingstandards.com/
http://www.driverheaven.net/gaming-discussion/190252-pc-gaming-standards.html
 
good idea. Its annoying when i go out and buy a game and my aspect ratio isnt supported or something.

This is why I love games for windows - it works out of the box.
 
Good idea. Had a quick look around and looks nice. Just one thing, Dead Space doesn't support AA and you say that it does.

There is an option for AA - "on" or "off". You can't specify how much so I suspect it's the same as the Xbox 360 - 2x MSAA.
 
Totally agree with what has been posted here, really like it when my games come with widescreen suppourt outta the box :D
 
all this talk of aspect ratio/widescreen etc - brings back memories of those ugly black bars on Assassins creed coz UBI was to lazy to implement 4:3 or 16:10 - infact if i remember right they were also too lazy to make the game properly.
 
There is an option for AA - "on" or "off". You can't specify how much so I suspect it's the same as the Xbox 360 - 2x MSAA.
No, it's a fake AA. It provides a blur around the edges of some objects to try and hide the jaggies, doesn't work very well. It's not proper AA.

Also, if it were proper AA you would be able to enhance it using the control panel, but you can't.
 
The developers arent going to pay attention. It is usefull for the average gamer i guess, fix wise. As someone else said its almost the same as WSGF, and i think it will be about as popular.

Options will be down to whether the developer thinks of them (usually covered by QA) or has the time to implement it. I'm pretty sure the deadspace qa would have noticed the missing aa and the dev teams fix was probably the current option available today.
 
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