PGR4 limited by DVD

kkelly said:
Why not have one disk for single player and another for online play ?

Because tbh that probably wouldn't save them that much space, depending if they allowed ever map to be used in multi or not.
 
JUMPURS said:
Nah it's only 7.3 Gig, was just another MS rush job.

Can the 360 game discs store the full 9.4GB of data that a dual layer dvd allows? For some reason I seem to recall reading it was actually restricted to 8Gb or thereabouts? (I may be thinking of another console or be confused).

Anyone know for certain?


rp2000
 
rp2000 said:
Can the 360 game discs store the full 9.4GB of data that a dual layer dvd allows? For some reason I seem to recall reading it was actually restricted to 8Gb or thereabouts? (I may be thinking of another console or be confused).

I believe you're right. Both the Xbox consoles could only make use of 8Gb of space on dual-layer DVDs. Why, I don't know.
 
ic1male said:
I believe you're right. Both the Xbox consoles could only make use of 8Gb of space on dual-layer DVDs. Why, I don't know.

I have heard something like 600Mb is held back for copy protection or something, not sure if its 600Mb a side though if so about 8 Gb would be about right.
 
ic1male said:
I believe you're right. Both the Xbox consoles could only make use of 8Gb of space on dual-layer DVDs. Why, I don't know.


So based on that 360 games nearly reached capacity as far back as Gears of War? (which someone said was 7.3gb) Suddenly I am thinking the missing levels could have been just as much to do with space as time constraints.

How big is all the DLC for GOW put together (ie the maps and the extra games modes, which they originally said they wanted to include but couldn't due to time). Over 0.7 gb?

Do you have a source that clarifies the 8GB limit and/or technical reason for it?


rp2000
 
rp2000 said:
So based on that 360 games nearly reached capacity as far back as Gears of War? (which someone said was 7.3gb) Suddenly I am thinking the missing levels could have been just as much to do with space as time constraints.

How big is all the DLC for GOW put together (ie the maps and the extra games modes, which they originally said they wanted to include but couldn't due to time). Over 0.7 gb?

Do you have a source that clarifies the 8GB limit and/or technical reason for it?


rp2000

The levels wouldn't have taken up much extra space as the majority of the textures, sounds and data files are already there.
 
rp2000 said:
Do you have a source that clarifies the 8GB limit and/or technical reason for it?

No, I'm curious as to why so I'm having a look. Wikipedia states that the limit is actually 7Gb for game data.
 
Kreeeee said:
The levels wouldn't have taken up much extra space as the majority of the textures, sounds and data files are already there.


Depends on many things, like how many levels were missing, whether they used different textures etc. I guess it is silly for anyone to speculate as only the developers know what they left out and how big it would have been

I am too lazy to turn on my 360, but I am fairly certain the DLC so far has been over 1GB, which exemplifies my point, sort of. So my theory is, assuming the DLC was stuff they wanted to include originally in the game, they would not have been able to easily, and this is a game that came out 9 monthsish after the console release.

Just looking on one of those dodgy sites and am surprised quite a few games are near the 7Gb mark (crap games that I wouldn't expect!).

It doesn't really make a difference as most people would be happy to disc swap (having done it for previous gens). Just makes me think that a lot of people who say it will be ages till DVD9 is not enough capacity are deluded or do not know about this 8Gb limit (which I am still searching for a source for).


rp2000

JORDAN COLLIER IS THE MESSIAH
 
Could always go the way of the PC game.

Installation disk OR disks and then a play disk. I know some people would hate this, but it stops the swapping disk issue after installing. A bigger HD would be needed though :p And i'm sure piracy problems would increase
 
Further googling seems to say that 22% of the 360's DVD-9 capacity is used by "security" hence reducing the game data to 7GB.
 
I dont see why they dont put it on 2 disks? Would be more work, as the main code would need to be on both disks, but they would have 9GB extra to play with so it would be no problem.

The problems their citing are crap, it would put up manufacturing costs? How much does a single mass produced DVD cost? About 5p a go? Their forgetting how successful square were on the PS1 with their 4 disk beasts - or for something closer to home, Gran Tourismo 2 came on 2 disks and worked fine :confused:
 
Why not just have a day disk and a night disk?

or make a hd-dvd version for people who will buy it.(higher price ofc)
 
rp2000 said:
I am too lazy to turn on my 360, but I am fairly certain the DLC so far has been over 1GB,
JORDAN COLLIER IS THE MESSIAH

The first Graw map pack was over a gig.

So it does look like GOW almost filled the disc then, if its true that the disc is full of anti piracy stuff.

Hard to believe they would drop the ball that much though on filling the dvd9 format so quickly. What next the really really elite 360. In pink with a built in Hd-dvd drive ;)
 
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