metalmackey said “Dirt2 has cloth and water. So I think tearable cloth and liquids could be done using dx11.“
I just had a very quick look and did not see 3d liquid or fully dynamic cloth that’s tears or you can interact with. It’s just the normal fake CPU stuff.
Freddie1980 Said “No need to be pedantic, DX11 is used in about 95% games and it is the industry the standard.”
It’s used in well under 1% if not under 0.5% of games and is a long way from the industry standard
I just had a very quick look and did not see 3d liquid or fully dynamic cloth that’s tears or you can interact with. It’s just the normal fake CPU stuff.
Freddie1980 Said “No need to be pedantic, DX11 is used in about 95% games and it is the industry the standard.”
It’s used in well under 1% if not under 0.5% of games and is a long way from the industry standard