Portal RTX rec-specs released, coming 8th December.

I think the sooner devs drop old gen the better. Fortnite update with Unreal 5.1 using ray tracing for GI, AO, shadows, reflections etc is a showcase of what's possible even on Series S consoles to the most degree. Binning off old gen means devs can focus squarely on letting RT do all the hard work and they can just build assets and environments that are more realistic than ever before. We now have the hardware and also the upscaler tech to get 60fps with a presented 4k output on consoles which looks not far off native 4K (in the new Fortnite update), so we are definitely there.

Just a shame that even UE 5.1 has shader comp stutter on PC, Epic have told DF directly in interview that they are taking it very seriously and a fix for shader comp stutter is planned for UE 5.2 most likely so the wait continues, but it does mean that the issue will affect every game below UE 5.2 and there isn't a 100% fix for it, only a remedy to greatly reduce it wich requires the devs to do some work (example: Callisto last week).
Agree, but devs will see $$ signs when hundreds of thousands of people still game on their PS4s and Xbox One. PS4s are still being produced too, I think MS stopped producing Xbox one.

Games like Modern Warfare 2 / Warzone 2 could have been a lot better if they were made purely for current day consoles instead of developing a game for a console almost a decade old!
 
Downloading it now. It's coming in as a completely new game on Steam so looks like I need to download that then uninstall the Portal I have already on my machine. Has that been the case for others here?
 
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Picked this up yesterday as despite owning a 3090 for some considerable time I've not played any games that have ray tracing, bar F1 2022, as I almost exclusive sim race. Suffice to say I'm suitably impressed :) Switched the FPS counter on earlier to see what I was getting, playing at 1080p, and suffice to say it wasn't a locked 60 - I'm not using DLSS. Currently at an impasse on level 18.
 
Bit of a mixed bag - some of the graphics are lovely (just posted in hi-res screenshot thread) and others are a bit meh. I was expecting more but to be fair it's still impressive.
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Really enjoyed playing it. Had settings maxed out with DLSS on balanced on a 3080 and was perfectly playable. Thought it looked stunning, especially all the orange glow.

Do the same thing for Half Life 2, please :D
 
Is 1080p your native res?

If not a higher starting point and then balanced DLSS might look and perform better
Yes, native res of my monitor. Looks fine to me next to my Rift CV1 on which I play all my driving games :p And lack of a locked 60FPS doesn't seem to be an issue, I'm playing using an Xbox One controller!
 
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