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PowerVR demonstrate x2 to x16 core GPU chip for mobile devices!

That's correct. PowerVR are just graphics well a little more than that. hrrm you got me thinking now. Are the Mhz speeds posted for Tegra 2 the whole chip speed or the GPU part speeds?

Anyone know if the GPU part is running at the same speed at the rest of the chip? It's too late to research now I have to look into it tomorrow.
 
phill1978 said "exactly how are 'mobiles the future' ?"
The future in that more mobile units will sell more then desktops, more advancements in mobiles then desktops with new features arriving first on mobiles, more games and more people playing games on them, more users, more people doing email and web and the list goes on.

Basically companies wanting profit will move to the mobiles and focus on it. I am not saying they will abandon the desktop. Just look at how many graphics chips PowerVR sold, its dwarfs Nvidia which is why Nvidia want to get into the market.


Like I said before, the PC is not going to die out but it will become smaller and less used then the mobile market.



You both said "I play games on a 25" HD monitor. Its fairly huge and is an excellent screen."
"No matter how powerful these mobile chips become, they'll never to be able to adequately replicate the experience of a proper PC gaming rig."

That might not be true with the way things are going. Most new gen mobiles output the resolution a 25" HD monitor runs at or higher. 1080p is getting common and that's 1920×1080 with rumors saying this year's device's will be even higher. What res is that HD screen of yours?

The idea being if you want a big screen you pull out the mobile and plug it into the hotel room or home screen. Pull out a wireless keyboard and mouse and bingo you have a device that revels a PC. We are getting to that stage surprising fast.

When you get consoles graphics in a mobile why bother with a console? No need to lug around a laptop or PC. Carrey the device as you travel, get home place it in a caddy to charge with a keyboard, and mouse plugged into the caddy or auto detected via whatever means you choose. Kind of like how people use laptops which plug into a charging bay. Once plugged in the desktop monitor, keyboard and mouse all switch to the charging bay laptop. I see this getting more widespread as the years go on.

I am the same and will stick to a PC but I can see how mobiles will become the larger market.
 
How do you connect to a cloud cluster without some sort of fixed or mobile device? You still need hardware to render the video at HD level.

EDIT: I am not sure a full cloud cluster devices would take off. There are too many problems and disadvantage for very little advantage. In my mind the best system is a hybrid system like Steam. You have the local hardware and files stored local. The cloud keeps the important files like settings and save games or work. But you still store them local to avoid all the downsides to of cloud. Best of both worlds.
 
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Lots more interesting news today and it’s not looking good for Nvidia or Arm. STMicroelectronics just sign up for PowerVR Series6 Rogue chip which is a major win and should cause a domino effect for more people swapping over to PowerVR. So it looks like no more Mali at the high end.

Source http://www.design-reuse.com/news/25654/imagination-technologies-stmicroelectronics-deal.html

http://www.stericsson.com/press_releases/NovaThor.jsp says “The Nova A9600 will bring more than a 20-fold improvement in graphics performance compared with the U8500 platform.” and "The Nova A9600, built in 28nm, will deliver groundbreaking multimedia and graphics performance, featuring a dual-core ARM Cortex- A15-based processor running up to up to 2.5 GHz breaking the 20k DMIPS barrier, and a POWERVR Rogue GPU that delivers in excess of 210 GFLOPS. The graphics performance of the A9600 will exceed 350 million ‘real’ polygons per second and more than 5 gigapixels per second visible fill rate (which given POWERVR’s deferred rendering architecture results in more than 13 gigapixels per second effective fill rate). that also means an effective fill rate of 910 million polygons. That’s some impressive specs.

Renesas Mobile are set to demonstrate the First POWERVR SGX MP chip this week at the show. This is over 5 times the speed of current devices. Quoting them “Achieving a new level of graphics compute density with significantly enhanced performance per square millimetre (mm2) and per milliwatt (mW), this marks a breakthrough in mobile computing, removing the last performance barriers for smartphone”

http://www.renesas.com/press/news/2011/news20110215.jsp

http://www.globalprintmonitor.com/e...-at-mobile-world-congress-2011-#ixzz1DySvVSil
 
No, those are different chips. Series 5 refresh is x4 to x8 performance depending on version over older Series 5 chips. Series 6 is the first full new generation in years with a x20 performance increase over Series 5 and a 100x increase over the old MX found in the Iphone 1.

Just to be clear the PowerVR SGX MP chip is the fast x4 to x8 chip. Anything with SGX in the name is a Series 5 chip with the SGX MP being the refresh. The codename for Series 6 is Rogue. Looks like I was right is saying the mobiles are advancing much faster than desktops and could overtake.
 
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metalmackey said "Is the 210 GFLOPS double or single precision? A quick google says the 5970 is 928 GFLOPS."
No idea and we don't know how many cores where used for that figure. If it's one core then it should be scale up to 16cores liked rest of the chips. Anyway due to PowerVR's architecture being so massively different we cannot directly compare raw specs like that.

We all know a PowerVR 210 GFLOPS card performance is far better than a 210 GFLOPS card for AMD or Nvidia.

I also don't see how this is anything like Cell. The x8 numbers has practically been proven already and there are just to many demonstrations and big names saying the x20 numbers is true. If it wasn't true why would so many massive companies drop their old GPU and swap over to the new PowerVR one?


Troezar so you think AMD and Nvidia are going to steal the technology off PowerVR and get away with using it? I don't think AMD and Nvidia will date take on and upset that many giant players many of which dwarf them.
 
drunkenmaster said “As per usual Pottsey tends to ignore logic and have a glorified take on things he really really likes.”
Ok I might something take a little glorified approach on things. But I never ignore logic. Can you point out one point in this thread where I ignored logic? In fact any thread. Just because you don’t agree with me or don’t understand something it does not mean I am ignoring logic. Thats the one thing I never do and if I am wrong I admit it.



drunkenmaster said “You're now trying to compare future generations of mobile products, to current desktop stuff, which will double in power roughly speaking, every generation.”
That’s my point. By 2012 mobiles will have hit today’s mid/high end desktop cards power. Desktops are only doubling every generation while mobiles are more than doubling every generation. Mobiles chips are now right behind the better mid end desktops and look to catch up if not overtake.

Mobiles are advancing at a rapid rate far faster than desktops and with a far more efficient design then desktops.



drunkenmaster said “Before making such bold claims maybe you should stablish the fact that the current competition is close, because if the current gpu is 20times slower, getting 20 times faster won't even keep up with a Tegra that doubled its gpu power”
But the current competition isn’t close. How do you work that one out? The Tegra 2 next gen chips are barely faster than PowerVR’s last generation if you can even argue they are faster as so far the games benchmarks show them as slower. It’s only a few synthetic benchmarks that slow then as a little faster. Take a closer look at NVidia’s marketing hype. When NV say they are faster they are comparing this year’s NV gen against PowerVR old chips.

NV being 20% faster than PowerVR old chip isn’t very impressive when PowerVR’s new chip is x4 to x8 faster depending on device.



drunkenmaster said “Likewise, you're basing all of this on the likely figures of a full 16 core gpu, what power will a 16 core version use, will it fit into mobiles, or will a 16 core version only be a tablet gpu.”
No one ever said the series 6 chip was 1 core or 16. They only gave performance numbers. The power numbers are significantly enhanced performance per square millimetre (mm2) and per milliwatt but no finale details. Assuming this is all true we should be talking well under 100 milliwatt’s. Very impressive technology.



drunkenmaster said “But its not in the ballpark of desktop gpu's, pretending so is silly, really really silly.”
How is 2660 million polygons per second and a fill rate of 80GPixel/s a second not in the ballpark of desktops? Even this year’s chips at 133 million polygons per second and a fill-rate of four billion pixels per second (4GPixel/s) are in the ballpark of desktop GPU. Granted not the high end GPU’s but they have caught up with desktops instead of being years behind.



drunkenmaster said “Tegra is a SOC, Powervr is not, Tegra could use a powervr gpu inside its SOC”
That would be great for me as I would make even more money. But I don’t see it happening. As for saying Nvidia could bring out a new GPU. What’s the chance of them breaking the roadmap and bringing out something much better then what’s on the roadmap? Have they even ever done that before?



drunkenmaster said “Die size, power usage, actual speed, actual features, none of these things are known.”
Pretty sure I posted all that for the Series 5 MP chip although very little is confirmed for the Series 6 chip. What do you wawn to know for the Series 5 and I will post it if I can.




drunkenmaster said “Will it only be 210gflops in 16 core version which will use 2-3W, that would be almost certainly worse performance/flop than the gpu in bobcat. Is it 210gflops per 2 core pair, and only uses 0.1W and fitting 8 into a mobile is possible, I don't know that, you don't know that, no one seems to know that. “
Well they said it’s got improved power consumption so worse case should be 100mW for one core and 1600mW for 16 cores. Most likely much better.
 
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sarge78 said “Why? They can push new silicon to partners faster than anyone else, look what happened to kyro 2, 3DFX etc.”
I don’t understand your question. How can they push silicon any faster? How does a Tegra SoC get out faster then a SoC with a PowerVR chip? Both seem to take the same amount of time to me. What has the Kyro 2 got to do with anything?

The Tegra roadmap looks bad as they don’t have anything to compete against PowerVR series 5 refresh for 2 years and worse nothing to compete against series 6 until 2014.

Thanks for the Tegra info so it’s an 8 core GPU that’s running at 300Mhz. Before I thought it was a 1ghz single core.
 
I still don't get it or see how it's that simple. How is any of that related to what happened to 3DFX or the kyro? How is related to mobiles? I still do not see how NV can push silicon faster, if anything NV way is slower to get to silicon.
 
The last few I looked at was a PowerVR SGX540 so Motorola are lagging behind a bit. But I have not been keeping uptodate on Motorola .
EDIT: I found one new Motorola tablet with a Tegra 2 but it didn't look that impressive compared to the new PowerVR tablets. The Tegra benchmarks are just not comeing out that good.
 
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I already explained why it will most likely not make it into desktops. It has made it into cars and TV's. My reasons for the technology not making it into desktops, is perfectly logical and makes sense so there is very much an argument against.
 
Ok then just who would bring the technology to the desktop? I don't see AMD or Nvidia doing it as it would be too embarrassing to have someone else make a GPU for them.

The few others I can think off like ST Micro wouldn't as they dont care about such a small market. Who does that leave? Who would bring the technology to the desktop?
 
No it's not a playground but if Nvidia did what you suggest the image they send out would be very bad. People would lose confidence in the company and so would the share holders. It's sending out a message pretty much saying they can no longer design and compete with their own GPU's.

You're a GPU's design company that cannot design GPU's and licence out GPU's from another company. That does not spark confidence.

Not to mention the knock on effect it would have to other areas. If Nvidia started using PowerVR in the desktop other companies would wonder why they should buy an Nvidia mobile or console licence.
It would be kind of like Intel going to AMD and getting AMD to make the next gen Intel processor.
 
The PowerVR Series 6 die size has been reviled to be manufactured using a 28nm geometry. Also the chip is set to sample late 2011.

http://www.itproportal.com/2011/02/16/powervr-rogue-gpu-crank-out-350m-real-polygons-5gpx-fill-rate/

EDIT:
http://www.itproportal.com/2011/02/16/qualcomm-may-lose-sony-ericsson-htc-soc-exclusivity/
The above link might not seem related at first but the OMAP's are all PowerVR based. More good news ST-Ericsson are switching over to PowerVR at the high end. Soney Ericsson are saying they are going to switch over to use ST Ericsson hardware which should mean PowerVR just won another contract.

It's also hinted strongly that HTC are switching over to PowerVR as well.


EDIT2:
"Believe it or not, but Imagination Technologies are back in the PC graphics business although in a very roundabout way and is definitely not doing a mainstream graphics card solution for now"
Very interesting, apparently their first retail ready product for ray tracing is only two months away! No details on who it's for but I would assume not for games. The last paragraph is also an interesting read. See for more http://www.semiaccurate.com/2011/02/15/business-usual-caustic-graphics/
 
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metalmackey said "Do you own or have a lot of shares in PowerVR or sommit? Why is it "good news" the these companies are choosing PowerVR over something else?"
Yes I own shares as I predicted the change in technology and rise of GPU's in phones after lots of research. Most people called me mad but hey, look where we are now quad core and better GPU's with quad CPU's coming in phones. Yes I am Fan boy and its good news as this is really pushing technology forward. Sometimes the better and/or faster technology doesn't get implanted. Lastly graphics technology is a hobby of mine and the markets have been boring recently. Things were much more interesting now with more players




Marvin said "Ha. Ha. Ha.Ha.Ha.
I think that may have been what sarge78 was referring to..."

What's so funny? Do you not understand the numbers? It seems to me you have fallen for the marketing hype and don't understand what you are reading. That completely proves my point on how Nvidia are falling behind unless they make a change. The 2012 and 2013 parts of the map are way beind PowerVR's roadmap. Debatable the 2011 part is as well.

GPU wise the upcoming Tegra 2 is around the same speed as the last generation of PowerVR chips. Every benchmark you see has it against the older chips and barely winning in the synthetic benchmarks and sometimes losing in the game benchmarks.

Nvidia themselves say they are only 10 to 20% faster than the SGX540 but products using the SGX540 are a year old. The PowerVR SGX543 is depending on version x4 to x8 times faster then the SGX540. So if we compare this generation Tegra against this generation PowerVR thenTegra is x4 between to x8 slower at GPU performance. Next year or very late this year Tegra 3 is over x10 slower then PowerVR series 6. Nvidia according to that roadmap don't even have anything to compare against PowerVR series 6 chips untill untill 2013. Which is why most of the big companies are announced swapping over or to keep useing PowerVR for the 2012 products.

So how am I being illogical in saying the PowerVR chips and products due in 2011 are much faster than the Tegra 2 chips and products coming in 2011? Well I am out of time to write any more. Interesting times ahead is all I can say

EDIT I don't see Tegra 3 coming out in products by August, surly that would be a new record? Isn't it due to sample at August or later with products end of year or 2012?
Which do you think will be more popular a Tegra 2 Atrix/Bionic Phone or next Gen Iphone out at around the same with only with x4 or more performance?
 
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Marvin said "Isn't 'between' 4x and 8x the performance a little vague?"
Yes as it depends on how many cores are used. Different products use different amount of cores. The single core PowerVR SGX543 chip is double the speed of the SGX540 putting it around the same speed as Kal-El Tegra 3 at least from a graphics point of view. The thing is I cannot find anyone using a single core SGX543 they are all going for double, triple or quad core and some are bumping up the mhz rating. That is noticeable faster then what Nvidia is offering at least from a graphics point of view.

As for the series 6 chips I too find that hard to believe. 20x performance is massive even for PowerVR and without benchmarks it's hard to see it being real. But I am inclined to believe its real and not marketing hype due to the shear amount of massive companies that have seen it and are backing it and due to PowerVR's pass history of being spot on what they say they are doing. But I understand if you don't believe it until more facts come out.
The SGX543 on the other hand has had enough demonstrations to prove it's real.




Marvin said "Also - you say I've been caught up in marketing hype - because obviously PowerVR's roadmaps only show the truth about non-manifested products, while Nvidia must be lying/making figures up..."
Nvidia have a history of bending the truth and/or using very specific benchmarks to make themselves look better. Just look at the lies the links with the roadmap. First quad core? right. :rolleyes:

PowerVR have a history of being very honest and telling the truth.



Marvin said " Also - they are sampling the A0 silicon now - or did you not understand what you were reading? Nvidia hopes to have chips being sold in products by August:"
I see the confusion now. One sentence says Tegra 3 is due in devices the end of 2011 or start of 2012. Another sentence says Tegra 3 in products as early as August 2011. What they don't mention until later on is one is for phones and one for tablets. My first read over I missed the August 2011 bit and only read the Tegra 3 in Dec 2011 bit.

Another problem with August 2011 that would be a record timeframe to get a product out. Both the Tegra 1 and 2 got delayed. Can Nvidia really push it out that fast? I don't think so due to past history but I cannot rule it out. But still if they do push it out that fast Tegra can never ship in large numbers due to Apples usually strategy which some consider dirty. I believe best case is Nvidia get 10% of the market. Most likely case 5% or less.

In the end it looks like for phones Tegra is way behind. For Tablets is closer but I still think PowerVR have a large edge.



metalmackey said "Pottsey, think of it this way. If PowerVR have such a chip and everyone uses it thus forcing Nvidia and others out of the mobile market, what happens next? I mean without others to push PowerVR theres no need for them to improve the tech is there. "
But they still will improve. PowerVR have been a monopoly for years and contently pushing hard even without any real competition. Now that competition is heating up I don't see anything changing. If the competition dies away I don't see why PowerVR would be any different from the past.
 
Sorry for the massive necromance of this thread but the other day Anandtech done a wonderful analysis of comparing current generation mobile graphics products to desktop GPU's and after reading it I remembered this thread from 2011.

http://www.anandtech.com/show/6877/the-great-equalizer-part-3



I doubt Pottsey will ever read this as he is probably struggling to get out of bed from all the humble pie he's been eating but current generation mobile GPU's are around the mid-high desktop GPU range from 2006!
Just been pointed at this thread. Could I just point out a few things? The new chips did have x4 the capability. I said enough power for “a resolution of 2048x1536 with free FSAA.” As it turns out I was not crazy and that is just what we have today. Next the top end mobile chips in those links are double to triple the speeds of those desktop cards from 2006. Even the desktop card from 2007 is under half the speed.

http://images.anandtech.com/graphs/graph6877/53970.png Dark blue are mobile chips and I think we can agree those top mobile chips are far faster than 2006 mid range desktop cards, faster even then the 2007 cards.

I should have defined a handful of years more accurately but if you count the PowerVR Rogue series 6 chip as handful of years then what I said is pretty much true. I think I even said a timeframe of 2013/2014 in another thread. I have to admit I thought those chips would be near the start of 2013 but we still have time yet for them to come out this year. Go look up PowerVR rouge series 6 chips then come back and tell me I am wrong.

EDIT. A quick look back and the stuff I said about Tegra turned out pretty much right.
 
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What does that even mean? x4 capability of what? And what's PowerVR going to run at 2048x1536 with free FSAA? It will certainly make the screens behold a few years on and these mobile devices can barely keep up with on tablets look a lot crisper but it won't be running any games at that res unless developers strip out most of the ploygons.

BTW you said it 'would overtake desktop chips in a few years'. Well low and Mediocre desktop video cards from 7 years ago.
I do not expect anyone to read the entire thread as it’s so old but I did go on to say years with Series 6 chips being a massive jump up in power. I think I was talking about a x20 power increase for series 6 chips. We are still a few months to 6months away from my target goal of Series 6. A few years as in a few years when Series 6 hits it what I ment all that time ago. If series 6 comes out this year then that would cover me for what I said about a few years would it not?

As for what you said on x4 I think I was talking about x4 the power/speed, x4 as many raw pixels being pushed to high res screens but I have not reread the entire thread.


What you said about developers strip out most of the ploygons that is not what we are seeing. I thought many of the best looking mobile games run at 2048x1536 with FSAA without cutting back on textures or polygons.


While mobile chips are limited to a tiny power envelope it will take years for them to catch up with today's offerings.
Not if they adopt real time ray tracing before desktops which is a possibility even if a low possibility. Real time ray tracing is what I invested in next after the success I made in mobiles.
 
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