Bit of a strange question really...
Is there a way to protect (IE, unable to replace//edit) a particular file or folder in a downloaded mod? I am working on a multiplayer game mod that has gone down very nicely with the community we server. One of the facets of the mod is the lack of a 'reticule' which was removed via the texture sheet. Unfortunately, the more abled have already replaced the texture sheet (.dds) with one from what is essentially 'Native' (original game) ... Beyond begging on our knees for the developers to assist us, we're a little boned.
Is there any way to protect or encrypt either the folder it belongs in or the actual .dds file itself so that an end-user cannot modify that file?
Is there a way to protect (IE, unable to replace//edit) a particular file or folder in a downloaded mod? I am working on a multiplayer game mod that has gone down very nicely with the community we server. One of the facets of the mod is the lack of a 'reticule' which was removed via the texture sheet. Unfortunately, the more abled have already replaced the texture sheet (.dds) with one from what is essentially 'Native' (original game) ... Beyond begging on our knees for the developers to assist us, we're a little boned.
Is there any way to protect or encrypt either the folder it belongs in or the actual .dds file itself so that an end-user cannot modify that file?