Wanted to give you a heads up for an update in the works for the Xbox 360 version. We're going to be optimizing a lot of things behind the scenes with matchmaking and host selection as well as adding a few new features via the update which I have outlined below. No ETA on when this update will be available for download, just giving a heads up on what's to come in the future in the first potential update:
Additions / New Features:
Added Kill cam to Airstrike bombs and Claymores
Addition of Host Migration so if Host Leaves auto-chooses next best host
Tweaked the following Oldschool Mode settings based on feedback:
Added Unlimited Sprint
Increased Magazine Size
Added Ragdoll Cam
Optimizations / Tweaks:
Identify party by background color (in Lobby)
Optimized server selection for first match for better connections
Improved network performance for 18 player games
Optimized 'Chase Cam' when Spectating
Fixed Playlist error when attempting to join from other games
Handle Corrupt Create A Class data instead of kicking player
thats the 360 patch
this is the ps3 patch its in two parts
The first patch will be a Optimized Connection Patch
then
Optimized Multiplayer updates, we've taken a lot of your community feedback and have been working on a patch for the PS3 version which we plan to release once complete, no ETA on when it will come out as it has to go through certification with Sony, however the update will address and add the following:
Identify party by Background Color (in Lobby)
Optimized Server selection for first match for better connections
Improved network performance for 18 player games
Optimized 'Chase Cam' when Spectating
Fixed Playlist error when attempting to join from other games
Handle Corrupt Create A Class data instead of kicking player
Added Kill cam to Airstrike bombs and Claymores
Added the ability to Mute Players on PS3
Added Recently Met Players on PS3
Tweaked the following Oldschool Mode Settings based on feedback:
- Added Unlimited Sprint
- Increased Magazine Size
- Added Ragdoll Cam
and finally, something we're working on getting into it by the time it hits you:
Addition of Host Migration so if Host Leaves auto-chooses next best host