Changes in the up-coming Resistance 2 patch:
Then we have patch 1.50, or what some on the MyResistance.net forums have been calling the “the big patch.” And it definitely lives up to that nickname—it’s quite substantial. Once you install the patch (the download prompt will come up automatically once you start R2), you’ll now be treated to:
Meltdown Mode: We’ve read the message-board comments. We’ve seen the online petition. You want it? You got it! Patch 1.50 brings back Meltdown, the popular Resistance: Fall of Man multiplayer mode in which each team attempts to gain control of the map by capturing beacons.
Superhuman Co-op Mode: Does your eight-man Specter squad possess the skills to survive this all-new difficulty? It features stronger enemies and disables auto-respawning (only another squadmate can revive you), but dishes out bigger rewards (double the Grey Tech and XP per round).
Second PSN Login Support: Your fellow couch potato can now save their character’s multiplayer progress, thanks to the added option to log in with two unique PSN accounts.
XP balance adjustments for competitive mode
Announcements screen
Failsafe save support
Password protected custom games
Added ability to “Report” player
Teams switch sides between Core Control rounds
Players now automatically go to staging after every competitive or cooperative game (regame)
Localization updates
Various stat fixes
Collision fixes on Bryce Canyon and Holar Tower cooperative levels
New leaderboards
Map fixes for competitive Chicago level
Games with Friends and Clan members in them are now highlighted in the “Find Game” screen
Limited late joining has been added to ranked games
Deathmatch spawning has been improved
Players can’t earn progress towards Berserks when they are dead
Reduced sprint speed of core carrier in Core Control games
Cooperative XP bonuses have been increased by 30%
Cooperative games respawn time is now 20 seconds
Players keep their grenades if they get revived in a cooperative game
Players now have a “Join Game” option for players on their friends list
A player’s own name is now in white in the obituary text
New Medals:
Savant – Come in first place 30 times in ranked matches (Comp)
Hero – Come in first place 60 times in ranked matches (Comp)
Legend – Come in first place 100 times in ranked matches (Comp)
Tools of Destruction – Score 100 kills with every single weapon (Comp)
Master Strategist – Score 100 kills with full health (Comp)
Arch Rival – Kill 500 rival squad members (Comp)
Full Honors – Take each class to max level (Coop)
Prophet – Revive 500 players (Coop)
Secret Agent – Obtain all spec ops upgrades (Coop)
Surgeon General – Obtain all medic upgrades (Coop)
Specter Elite – Obtain all soldier upgrades (Coop)
Like a Surgeon - 100 Splicer Kills (Comp)
Shake N’ Bake - 100 Pulse Cannon Kills (Comp)
New Ribbons:
Quickdraw – Get the first kill of the round (Comp)
Manic Medic – Heal for 1000 points within 3 seconds (Coop)
Solid Solider – Absorb 500 points of damage within a few seconds with your force barrier (Global)
Specter Survivor – Survive an objective without dying (Coop)
Specter Medic – Revive 2 or more allies within a few seconds (Coop)
Hail Mary – Throw ammo and hit your target from at least 10 meters away (Coop)
Quick and Painless – Score 3 headshots kills in a row (Global)
(Taken from PSBlog)
The superhuman co-op mode sounds like fun! Would love to play Orick on this mode. Might even pull me off KZ2 to finally max out my Spec-ops character with the new additional 30% XP in co-op mode combined with the superhuman difficulty