R34P3R said:I couldn't help but notice the "60fps in game" on the right. Since when has fps been a factor of console gaming?
R34P3R said:Looking good then eh? lol
I couldn't help but notice the "60fps in game" on the right. Since when has fps been a factor of console gaming?
I wouldn't dare... I'll just point and laugh at games in 2006 which run at 30fps when consoles of two gens ago ran them at 60. If you're happy with that then good luck to youMemphis said:/Awaits DirtyDog's usual post.
I still don't understand this... games have so much more going on.dirtydog said:I wouldn't dare... I'll just point and laugh at games in 2006 which run at 30fps when consoles of two gens ago ran them at 60. If you're happy with that then good luck to you![]()
NokkonWud said:I still don't understand this... games have so much more going on.
I suggest you read into Games Design (there are some excellent, if not pricey, books in Waterstones) regarding physics, normal mapping, specular mapping, real time lighting and shadowing and particle effects. Thats without the larger texture maps, character AI and higher polygon counts.
The fact games are running in the most part of 30fps isn't a surprise due to everything thats running.