Quad Core Games

Supreme Commander definitely does use quad (especially with several AI players), although it also scales well with extra graphics power

SupComm is the only game I know to use Quad Core in more than a passing way. I bought a Q6600 just for that game. The reson that some benchmarks don't always show the difference is that SupComm using the CPU for physics and AI, so you need loads of units (and I mean loads to stress a Q6600 esp. if o/c'd) all moving and firing.

I think it is safe to say that dual core is plenty for all games at least for a while.
 
Crysis is Quad compatible!? :eek:

Does it make use of it out of the box or are there any tweaks options that I need to look at?

I thought that their was a patch that made it true quad, or made it more efficient with multi core processors

Stelly
 
Crysis was shipped with full quad support, unfortunately every GPU on the market bottlenecks to hell and back so no real utilization of anything beyond 2 cores can be seen.

Also, as is generally the case with multi-threaded FPS', one or two threads make up the majority of the CPU load and thus, the majority of the load ends up on one or 2 cores.
 
UT3 scales 75% with quad and 50% on duals in cpu limited cases.

Thats according to anandtech.com I doubt there is actually any difference during normal gaming.

sid
 
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