Quad core games?

Supreme Commander - two or more cores
Alan Wake - two or more cores / DX10
Bet On Soldier: Blood Sport - 64bit
BioShock - two or more cores / DX10
Codename: Panzers (Phase one) - 64bit
Colin McRae Rally 2005 - 64bit
Chronicles of Riddick: Escape from Butcher Bay - 64bit
Dreadnought - 64bit
Far Cry - 64bit
Fahrenheit - 64bit
Half-Life 2 - 64bit
Lost Coast - 64bit
Quake 4 - dual core only
Shadow Ops: Red Mercury - 64bit
S.T.A.L.K.E.R. Shadow of Chernobyl - 64bit dual core
Unreal Tournament 2004 - 64bit
World of Warcraft - 64bit
WWII Tank Commander - 64bit
Fallout 3 - 64 bit

and some more...

edit:

==================Quad Core=====================================
Alan Wake - Ground up quad core support.
Bioshock (Unreal Engine 3) - Quad core support.
Call Of Duty 4 - Ground up quad core support.
Company of Heroes - Ground up quad core support
Crysis - MP Beta Dual Core support, full game ground up Quad Core support.
DiRT - Ground up quad core support (up to 8 cores reported).
Flight Simulator X - Quad core support with patch.
Lost Planet - Ground up quad core support. (octa core support as well).
MOH: Airborn (Unreal Engine 3) - Ground up quad core support.
Supreme Commander - Ground up quad core support.
The Elder Scrolls: Oblivion - Quad core ground up, can use 5 threads.
World in Conflict - Ground up quad core support.
Unreal Tournament 3 (Unreal Engine 3) - Ground up quad core support.
 
Duke Nukem is awesome, therefore I guarantee Duke Nukem Forever will be awesome, just because of the fact that it's Duke Nukem and I don't know how anyone can dislike it. I think they should also hurry the hell up and release it, it's been nearly 12 years now. :eek:

I doubt they will get anything done in the next few months though what with WotLK coming out, as in that video preview they did a few months ago (June I think) they said the main reason they haven't been working on it is because they've been playing WoW. :o
 
the problem is support, can use and NEED are vastly different things.

You can spread a single load out onto 28 cores if you need, but if you spread out a 28% load on a single core to 28 cores using 1% you haven't really achieved anything except to make coders get all excited at your uber coding skills. The few games that can really use a quad core barely need them. Theres a couple of sims, really only FSX because its trying to be the best, most realistic it can be and really is a massive game with so many addon's its a joke, its NOT your normal everyday game. RTS's tend to get the best use out of cpu juice for two reasons, they are fairly simple graphically and basically never gpu limited, and they are, for want of a better description, massive intricate databases tracking thousands/millions of bits of data and processing them with a fairly basic 3d interface. Even then Sup Com benefits the most but the jump from single to dual core gives it a massive gain, the jump from dual to quad core is mostly a tiny tiny increase.


I would still say get the Q6600, its been the sweet spot for value for ages and will keep its resale value in the future far better than a dual core which means you get more performance now and you'll lose less using it than you would if you bought a dual core for a little less that in two years is worth nothing at all.
 
Now that's some useful information, especially given the thread title!

Quick, tell me some more C2Q unoptimized games!

its pretty clear to anyone reading that he's copy and pasted a list of multicore supporting games from somewhere, considering most of the information is useful do we really need to have a go at him for not wasting more time by deleting one line of info, no not really.
 
its pretty clear to anyone reading that he's copy and pasted a list of multicore supporting games from somewhere, considering most of the information is useful do we really need to have a go at him for not wasting more time by deleting one line of info, no not really.

This is a thread talking about games that actually get a decent benefit from quad core over a dual core so cutting and pasting a thread of games that 'support' (note: not necc. gain much from) dual core and then a smaller list of games that support (note: not necc. gain much from) quad core is actually pretty pointless.

I've got loads of useful information for you if you like. Here's a delicious recipe for green thai curry:

Code:
Ingredients

1 lb (450 g) cooked chicken, sliced into shreds
1 pint (600ml) coconut milk (you will need to buy two tins)

For the green curry paste:

8 green bird eye chillies (whole)
1 lemon grass stalk, sliced thinly and soaked for 30 minutes in 2 tablespoons lime juice
1 rounded teaspoon kaffir lime peel, pared and thinly shredded
7 thin slices Thai ginger (galangal)
1 heaped teaspoon coriander stalks, chopped
½ level teaspoon roasted ground cumin
½ level teaspoon roasted ground coriander
3 garlic cloves
5 Thai shallots peeled (or normal shallots if not available)
1 level teaspoon shrimp paste

For the finished sauce:

3-4 level dessertspoons Thai fish sauce
1 level teaspoon palm sugar
3 level dessertspoons fresh green peppercorns (or preserved in brine)
7 kaffir lime leaves
½ mild red chilli, de-seeded and cut into hair-like shreds
1 oz (25 g) Thai basil leaves

You will also need a large flameproof casserole or a wok.
 
This is a thread talking about games that actually get a decent benefit from quad core over a dual core so cutting and pasting a thread of games that 'support' (note: not necc. gain much from) dual core and then a smaller list of games that support (note: not necc. gain much from) quad core is actually pretty pointless.

I've got loads of useful information for you if you like. Here's a delicious recipe for green thai curry:


Lets see, the guy doesn't know which games support quad core or gain a large benefit from quad cores. Someone pasted a decent list of games that support it, it gives the OP a place to start and look into that list of games to see what actually gains a large benefit. Its useful information, its not every last piece of detail on the subject, that doesn't mean its not useful, but the fact of the matter is the post I had responded to didn't bring up ANYTHING that you did. THey were having a go purely because a game that only supported dual core was added, nothing more, nothing less. That poster didn't have a problem with the quad core information not being complete, so your post is entirely useless and not relevant to my post, his, or the OP's, doesn't even sound like a nice Thai curry to me.

Fact is the dual core info is also useful, it lets him know that a popular engine, around long after other games had quad core support, doesn't support quad core, which would also suggest other games using the same engine also don't support quad core. Its all relevant information. Maybe his favourite game is Quake 4 and its all he plays online, that line of info, the only info that was called into question could directly lead him to deciding not to buy a quad core.
 
games from the list posted that i currently own are;

Call Of Duty 4 - Ground up quad core support.
Company of Heroes - Ground up quad core support
Crysis - MP Beta Dual Core support, full game ground up Quad Core support.
Flight Simulator X - Quad core support with patch.
Lost Planet - Ground up quad core support. (octa core support as well).
Supreme Commander - Ground up quad core support.


So most of them actually would probably benifit from me owning the Quad core over owner a Dual core
 
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