It has been a year and a half since developer Kim Swift left Valve for Airtight Games, where she was given the offer to lead a team and work on her own project. Following up on an idea that came to her during a stroll to the local bakery, Swift wanted her new game to appeal to a broad audience while still challenging the hardcore gamer--similar to the critically acclaimed Portal. Quantum Conundrum is her team's new venture, a first-person puzzle platformer set in an inexplicably large mansion with themes heavily rooted in science. Your puzzle-solving tool is an IDS (interdimensional shift device) glove that lets you shift dimensions--therefore changing the physics of your environment--as you make your way down to the bowels of the manor.
http://uk.gamespot.com/pc/puzzle/qu...-preview-first-look?sid=6330901&mode=previews