Oh, I hadn't thought of something like that. And wrist weights maybe too?Seriously considering getting a weight vest.
Finally got around to some time on the Quest 3 again.
Les Mills is actually really good, Seriously considering getting a weight vest.
Oh, I hadn't thought of something like that. And wrist weights maybe too?
Mind you, in a 15 min workout, I build up quite a sweat already tbh.
How do people who play sweaty games manage their face surround?
On the Rift S I tried silicone covers. But I blame them for the connector to the head strap breaking - left all the weight on that strap because the silicone didn't grip your face. And they were never as comfortable.
What I really think the makers should do is make the face surrounds easy to remove, washable, and sell extras so you can switch them out while you wash one.
Putting a headset back on that's damp from sweat is minging - and that's when it's your own!
Apart from Red Matter 2, probably the best example of a decently upgraded native app is In Death Unchained. That really is a significant improvement in both resolution and visual fidelity over the Q2/Pro version. It's almost PC quality. More like this please!
Would be nice if there was an option just to force off fixed foveated rendering as that is so noticeable and annoying when you have pancake lenses with edge to edge clarity.
I must admit I'm disappointed so far with the lack of apps upgraded to properly support the Q3 graphics and capabilities.
Ok most get a bit of a resolution upgrade by default but even with apps that claim to be properly upgraded there doesn't seem to be much of a difference, and performance still feels janky in some.
Apart from Red Matter 2, probably the best example of a decently upgraded native app is In Death Unchained. That really is a significant improvement in both resolution and visual fidelity over the Q2/Pro version. It's almost PC quality. More like this please!
Yeah, In death looks great on Quest 3. Walking dead saints and sinners part one also looks pretty slick now as well with its quest 3 version.
Properly upgraded apps are few and far between though
How do people who play sweaty games manage their face surround?
On the Rift S I tried silicone covers. But I blame them for the connector to the head strap breaking - left all the weight on that strap because the silicone didn't grip your face. And they were never as comfortable.
What I really think the makers should do is make the face surrounds easy to remove, washable, and sell extras so you can switch them out while you wash one.
Putting a headset back on that's damp from sweat is minging - and that's when it's your own!
They're an interesting idea - and I can see how they protect the headset. But I can only imagine I would drown in sweat if I exercised with, basically, half a balaclava over my head.VR Ninja sweat thingies
For Meta Oculus Quest 2 Accessories VR Eye Mask Cover Breathable Sweat Band Virtual Reality Headset For Quest 2 Pico 4 PSVR2 HTC - AliExpress 44
Smarter Shopping, Better Living! Aliexpress.comwww.aliexpress.com
They're an interesting idea - and I can see how they protect the headset. But I can only imagine I would drown in sweat if I exercised with, basically, half a balaclava over my head.
You can with Quest Games Optimizer. Just create a custom game profile using the app and then turn FFR off - the trade off is that it'll make your Quest 3 work harderWould be nice if there was an option just to force off fixed foveated rendering as that is so noticeable and annoying when you have pancake lenses with edge to edge clarity.
You can with Quest Games Optimizer. Just create a custom game profile using the app and then turn FFR off - the trade off is that it'll make your Quest 3 work harder
Really, I find it quite easy to use and the game profiles are so easy to make and takes less a minute to set-up. It's such a powerfull tool and would make great use of the Quest 3 extra headroom.The worst example
Cool. I actually have that but found it a bit of a faff to use.