manveruppd said:
That's not the only thing, they also (apparently) spent a lot of effort implementing pageable VRAM as well, and that feature ended up being cut from DX10. They're a forward-looking company, and as usually happens they end up shooting themselves in the foot by spending time and money researching features the market isn't ready for, while their competitors are simply refining their current tricks, ekeing ahead on performance, publicising their success better and eating up market share. Same thing with Intel sticking 2 dual-core chips on a single die and stealing AMD's thunder while they were busy researching a natively-quad core chip.
well lets be honest, i've had a gts, got a gtx, which i'm selling, was selling ages ago and just not got round to actually doing it. on vista i still had/have problems with the 8800's. the vram was dropped, basically because nvidia simply could not get their cards to work with it or more to the point, simply could not write drivers that worked. they still can't get their vista drivers completely right.
MS really did cave very quickly to agree to cut something that nvidia simply failed to do right. the ways of doing AA, its entirely a choice and maybe, maybe ati did jump the gun. maybe we'll see higher IQ in ut3/crysis with fine performance, who knows, though i personally think, right thing slightly to early as ATi very often seem to be. but the vram was something nvidia tried to do, failed miserably and cried till MS cut the it from dx10 specs.
giving into companies that are holding us up is not helping anything.
It was always a doubling pipes on new gen setup up until nvidia went 6800 to small increase on the 7800. in the last 2 gens, 7800-8800 we haven't seen doubling of performance as before, or at least relatively close. we all seem to be fine with smaller performance boosts, higher new prices. most definately nvidia are the ones with the freaking stupid prices and trying to push them higher every gen.
the main problem is, much as cpu's are now literally able to double performance(as good as) with extra ores, gpu's really can just pump everything up and give us more performance but we're not being given the same increases as before, even though, its fairly easy to do.
drop size, increase pipes, increase shaders in the right ratio, bump up mem speed as new mem's available. but when software/design specs are dropped because someone can't get them to work, we're just slowing the push forwards.