Caporegime
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Catalyst 8.12 vs. Geforce 180.48: Visual Quality compared: Conclusion
As the comparison reveals, the performance benefits of the Catalyst 8.12 WHQL and the Geforce 180.48 WHQL don't negatively affect the visual appearance.
But in the direct comparison between a current Geforce and a current Radeon differences cannot be dismissed. While Call of Duty: World at War, Fallout 3, Need for Speed: Undercover, Left 4 Dead and Race Driver Grid look almost identical, other titles reveal small differences. In Assassin's Creed, Far Cry 2 and especially Crysis Warhead the textures are sharper on the Radeon indeed, but they also flicker more than on a Geforce if the player is moving. Furthermore it seems like the Radeon renders more shadows in Far Cry 2 since the 8.12 driver was applied.
So which producer offers the better visual quality in current games? AMD has sharper, but flickering textures by trend and Nvidia has the more settled textures. But since a Geforce has the option to force superior HQ anisotropic filtering, the AF is better.
http://www.pcgameshardware.com/aid,670510/Reviews/Radeon_versus_Geforce-_Visual_quality_compared_in_nine_games/?article_id=670510&page=1