I use a stripe size of 32KB, and a cluster size of 4KB, games run fine with this.
I suppose being a bit more "specific" about it, the larger the files within the game the larger the stripe size should be, ie a 32KB stripe is a good size for small files, like Windows XP.
Yeah, it depends on your average file sizes. Some games (like FlightSim2004) use lots of smaller files and I would select a smaller stripe - like 16KB, others use big DAT files and 64KB or even 128KB might be better. If you use a big stripe the worst you'll get is the performance of 1 disk as a lot of files won't get split, use a tiny stripe (like 2KB) and you reduce performance for all files much bigger than that as it will be broken up into lots of bits.
Personally I wouldn't use RAID anyway, but that's another question
16K really if you don't game and want a nippy windows.
32K for a mixture of both nippy wnidows and games.
64/128K for pure gaming speed - this is pointless though as how often do you actually utilise the HDU in games? Makes much more sense to go for 32K as this is a middle road for both.
I had used RAID for many years, both RAID0, 1 and 0+1. I just got fed up with it going wrong - plus (when I finally realised RAID0 was just too risky) having 2 additional drives running as mirrors is an inefficient method of keeping backup information (no compression). Can't say I miss it now I don't use RAID.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.