• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Ray tracing re-shader for any gpu and game

Soldato
Joined
26 Sep 2017
Posts
6,201
Location
In the Masonic Temple
So there is a path tracing reshader being worked on by the same person that coded ansel and the filters that you see in the nvidia overlay for gforce experience.
It works on any game that is not dx12 or vulcan currently and although not as complex as dxr, it has similar results and functionalities.

https://www.patreon.com/mcflypg

Interesting to see if anyone had this already, as its only in an alpha state. It looks promising and would love to know how it performs on amd and in games.
 
Ray tracing wise what am I supposed to be looking at, I struggle to notice any difference between on (ultra) and off on Metro Exodus,
I couldn't either when I was in the desert level. Make sure you restart the game after enabling it and wait for a sunrise or a level with lots of spot lights, fire and moon light. You will lose many fps but gain much eye candy.
 
Back
Top Bottom