Ha great, most retarded comment I've read so far this year on these forums. You do realise you START the game with that hammer right and can select it whenever you want via a weapons locker? In regards to the remote charges, they have been replaced by the magnet gun which can destroy any structure in a matter of seconds if you aren't daft in its use, plus infinite ammo means you can actively use it on enemies in the most weird and wonderful ways.
Well done, Evilsod managed to comprehend simple English, read the WORDS, I didn't say neither weapon were in the game, but that both weapons serve no useful function. I broke one wall, once, at the start, and haven't had the hammer on since, there is no function for it. The mag gun is like having a ranged hammer thats 12 billion times more powerful. The remote bombs actually aren't in it.
Notice I said for all intents and purposes both weapons aren't in the game, because, they aren't, you'd be mad to waste a slot on the hammer and the detonatable weapon is truly rubbish compared to anything else.
The point was you said this was like RFG, it has in terms of gameplay, literally nothing in common with RFG at all. Suggesting its similar is so misleading its a joke, infact, its ridiculous.
So what you're saying is people 'whined' that Guerilla was too open and that has somehow been corrected by making it enclosed and anyone who says that it being enclosed is bad is a whiner? Great double standard there
Yes, the respawning enemies were a problem. If you think this was the only solution then you clearly are a deluded fanboy. Sounds very much like destruction has gone back to being a gimmick like it was in the first 2 red factions rather than an integral part of the gameplay like it was in Guerilla. I wouldn't call that progress.
Only thing I'd say was destruction is HEAVILY used in the game, but I never played 1/2 so not sure how much of a gimmick it was in those. In this I basically use the destruction gun for 99% of the game, its fun but a bit repetitive but unfortunately that gun is so powerful you could quite easily use that gun only start to finish.
Its fun, its definatetly a little different, mostly because you can use weapons if you want and ammo is never an issue even for the best guns. Too often in other FPS's you always end up saving the best weapons with a few shots, and never use the damn thing. In this, you can use your best weapons start to finish if you want, whatever takes your fancy.
Essentially with the mag gun you can use the enviroment to kill enemies, and its very effective, and pretty fun. Though I'm using other weapons now a bit just to mix it up.
Enviroments are nice but a mix of the open world in RFG and some missions as you want, coupled with some go into a cave to check something out stuff would make a nice mix of stuff. I guess a little like Fallout 3, open world but some good caves to fight through.