Your workplace doesn't give you a laptop or nuc to connect to a server or something with high performance remote computing?
Game dev....remote has its drawbacks.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Your workplace doesn't give you a laptop or nuc to connect to a server or something with high performance remote computing?
There is a lot of power savings to be had on Nvidia cards if the game prefers to use cores over clocks. I play a lot of games with rtss overlay and I've noticed that some games will only use some of the cores but run them at full clocks and some games will use all the gpu cores it can get and is happy to run those clocks at low speed if the performance is meeting your frame cap
Why this behaviour is important is because Nvidia GPU power draw is massively affected by the clock speed but has an incredibly tiny amount of impact from using lots of cores. So if you can find a sweet spot in a game where you are using all your cores but at low clocks you can save big time - I've encountered games that make my 3090 use 200watts to get 60fps and then 420watts to get 70fps, the difference can be that massive and in this particular example the game was running all cores in use but only at 1600mhz for 60fps and at 70fps it went up to 2050mhz.
But it's not possible in all games, I've played games that I can cap at 60fps, where it would do 200fps uncapped and yet at the 60fps my 3090 is still using 420watts - what happens here is that the game only uses like 20 to 40% of the cores but tells the gpu to run all the cores at max clock speed and as I mentioned before on Nvidia GPU clock speed affects power draw and not the number of cores used.
So because this behaviour can seem random and game specific, the easiest way to save power on Nvidia GPU is then in fact to simply lower the maximum clock speed and reduce the voltage curve - just introducing a 60fps frame cap doesn't work in all games