If current LCDs run at 60hz, why is a response time of less than 16ms even important? Surely you won't even see any frames rendered between the updates at 1/60th (16ms) per second??
ah this old gem response time and refresh rate are different things, dont get them confused have a read here which should help http://www.tftcentral.co.uk/specs.htm
Cheers for that. Good guide. I did realise that they were different - was just interested in how the relate to each other.
From what I can gather, the 60hz is how many images (maximum) are displayed per second, and the response is how quickly each specific image is drawn. So theoretically at least, as long as your response time is less than 16ms, you will still get your image drawn and undrawn(?) within the time it takes to move to the next image. A faster response time will just create less ghosting / give a crisper image.
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