A night at the roller disco takes a turn for the worse when someone nabs Sunny's girl's handbag and scatters its contents everywhere. Now Sunny must retrieve all the lost items and return them to their (hopefully) grateful owner so the night's not a total wash.
Now thats what i remember game plots being like when i was young. Nothing about saving the world by having to killing millions of monsters, no gore and no killing... ahhh those were the days.
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