Revolution Spec Leaked

I remmeber going into currys one day:

Sign said:
Which games console is for you?
X-box: The most muscular of all the consoles (Majillion billion pixels!) . With a wide range of the latest most exciting titles with the most AMAZING graphics, this is the console for the guy who wants it all!

PS2: A very powerful console (Half a majillion billlion pixels!), a HUGE variety of games makes this a very popular choice!

Gamecube: Although this is a less powerful console, with only 12000 or so pixels, this has a range of fun games suitable for all the family.

Seriously, which one would you pick based off that?

Remmember, most console owners proberly DON'T go on gaming websites, or buy gaming magazines. Its a casual thing, and just because the gamecube was "less powerful" meant it got slated unintentially. Its even at the bottom of the list.

Consoles arn't about power, but it certaintly means a lot to many people, and people here seem to be forgetting that. I don't want to be stuck with the end pile of games being just "Mario baseball, mario tennis, mario repair man" or "mary kate and ashly do this" because 3rd party companies don't bring their AAA titles near Nintendo consoles recently. And yes, it could be possible to have AAA titles from Nintendo and third party. One or two isn't enough.
 
kreeeee said:
F-Zero GX (although with full visuals in split screen) and Resident evil 4 graphics with slightly higher polygon count, higher res textures and AA would be good enough for me.

I have to say I pretty much agree. High framerate for smoothness (Rogue Squadron 4 *drools*).

The wow factor should come from the pad, not the graphics tbh.
 
Nitefly said:
I remmeber going into currys one day:



Seriously, which one would you pick based off that?

Remmember, most console owners proberly DON'T go on gaming websites, or buy gaming magazines. Its a casual thing, and just because the gamecube was "less powerful" meant it got slated unintentially. Its even at the bottom of the list.

Consoles arn't about power, but it certaintly means a lot to many people, and people here seem to be forgetting that.


Unfortunately the world we live in looks are everything. I can see it now,

Mum goes into Game to buy Tommy a new console and the assistant asks her what she wants. 'Ah yes my son wants a new games machine' Spotty teenage shop assistants eyes light up, 'Well madam you can have either the PS3, or XBOX 360 for around £320 including a game but they support new high res graphics, can play dvd's, mps, and have other multimedia functions! 'What's that over there?' the mum asks, Oh thats the revolution, its a cheap console with poor graphics compared to the others and your boy will get mocked for owning that as its not Sony and you have to wave the controller around like a wand, its quite possible he could hit someone or knock something over using that.'

Unfortunatley thats how it works I've seen it many times in the current gen, as much as I'm looking forward to the Rev (more so than the other 2) I shall not buy one until I see how well its fairing and how many games it actually gets and Nintys last two machines have had games drowts after the first couple of years. :(
 
Syph said:
I have to say I pretty much agree. High framerate for smoothness (Rogue Squadron 4 *drools*).

The wow factor should come from the pad, not the graphics tbh.

Thats the same as saying graphics is everything surely? Just like graphics, the pad is little more than a gateway into the world you're playing in. The important part is the game itself, and what you get out of it as a player. The controller is just an interface that allows you as a human to interact with the device. The graphics are exactly the same, they're there purely to immerse you in the world. A game is no good with a 10x10 grid but an amazing controller, and conversely holographic graphics from Star Trek are no good if there's not a seamless way to interact with them.

The 'wow' factor imho should come from 'wow that was an amazing game' and not 'wow that was an amazing pad', since the latter wow factor will dissipate rapidly. Just like the 3D graphics of the PSP have a tendency to spark 1 week rapid play, followed by months of neglect.
 
Boogle said:
Thats the same as saying graphics is everything surely? Just like graphics, the pad is little more than a gateway into the world you're playing in. The important part is the game itself, and what you get out of it as a player. The controller is just an interface that allows you as a human to interact with the device. The graphics are exactly the same, they're there purely to immerse you in the world. A game is no good with a 10x10 grid but an amazing controller, and conversely holographic graphics from Star Trek are no good if there's not a seamless way to interact with them.

The 'wow' factor imho should come from 'wow that was an amazing game' and not 'wow that was an amazing pad', since the latter wow factor will dissipate rapidly. Just like the 3D graphics of the PSP have a tendency to spark 1 week rapid play, followed by months of neglect.

I perhaps could have worded it better, but my opinion is the Revolution will have good graphics, but the 'wow' won't come from fantastic explosion effects or whatever else (which of course can make a game) but from the interaction that only the Revolution controller will provide. Of course it's not the graphics of the PSP that has seen it slip off the radar, but the lack of games - but then that could happen to the Xbox 360, Revolution or PS3 too.
 
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