Rift - Would anyone reccomend it?

I bought it a week or so ago and have quit already because it just felt like nobody were there all the time. I did my research on the servers pop' but still found it quiet. I rolled on the same server/faction as the ocuk guild.
 
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The only thing that put me off Rift was that it didn't feel very "open worlded" as every one is forced down the same line of quests and settlements etc!
 
I like it, although I don't like to play too much of it at once, all the stuff about the quests is unfortunately true. They are massively generic and really quite repetitive. I do like the PvP but I don't really have much to compare it to having only really played LOTRO before.
 
Liking any MMO simply comes down to 1 thing, do you have RL friends playing or/and are willing to spend some time looking for like minded players who you can befriend and group with? If the answer is no and you just in it for your own personal experience/exploration/questing etc. then you will find ANY MMO 'boring' eventually, no matter how good it looks or how polished it is. Without a willingness and a time commitment to get socially involved with a small group of people that you enjoy playing with, you are wasting your time playing any MMO.

This is the only reason I have played any online game since the days of MUDs, Subspace, Asheron's Call, Planetside (and many more in between) and now Rift. I enjoy it because I have several RL friends playing online and we always try to get together for groups/quests or just help each other out, learning/dying and exploring the game along the way. If they left, I would stop playing it, like I have done many time in the past, the appeal to play by myself, for myself, just is not there.

The single greatest quality of Rift, if I had to compare it to all the other MMO's I have played, is the ability of classes not be restricted to their roles. In other words, a Cleric does not just have to be a healer, it can be a tank or a melee DPS or ranged DPS, same goes for all the other classes. This allows for much more flexibility when playing with a small group of friends plus it great just having one character (esp if you are time limited per day or per week) but it can play different roles, certainly adds a bit more spice in my online gaming.

For the above 2 reasons is why I enjoy playing Rift, at least till we all move to the next big thing ;).

btw we all came from LOTRO & Warhammer and we felt that Rift was a nice sorta mixture of the two, well polished (for a brand new MMO), nice GFX, the solo quests are pretty linear and a bit of a grind but most of the group/dungeon quests IMO have been great plus the invasions and rifts add a nice change of pace from the normal MMO routine.
 
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Try Age of Conan (AOC). Leveling from 1-80 is easy and aside from that really good fun as well, you can even do it solo if you so wish.

AOC only falls down once you get (if) you get into PVP and the expansion. From once a lovely game to level through, it becomes a korean grind fest.
 
Liking any MMO simply comes down to 1 thing, do you have RL friends playing or/and are willing to spend some time looking for like minded players who you can befriend and group with? If the answer is no and you just in it for your own personal experience/exploration/questing etc. then you will find ANY MMO 'boring' eventually, no matter how good it looks or how polished it is. Without a willingness and a time commitment to get socially involved with a small group of people that you enjoy playing with, you are wasting your time playing any MMO.

This is the only reason I have played any online game since the days of MUDs, Subspace, Asheron's Call, Planetside (and many more in between) and now Rift. I enjoy it because I have several RL friends playing online and we always try to get together for groups/quests or just help each other out, learning/dying and exploring the game along the way. If they left, I would stop playing it, like I have done many time in the past, the appeal to play by myself, for myself, just is not there.

The single greatest quality of Rift, if I had to compare it to all the other MMO's I have played, is the ability of classes not be restricted to their roles. In other words, a Cleric does not just have to be a healer, it can be a tank or a melee DPS or ranged DPS, same goes for all the other classes. This allows for much more flexibility when playing with a small group of friends plus it great just having one character (esp if you are time limited per day or per week) but it can play different roles, certainly adds a bit more spice in my online gaming.

For the above 2 reasons is why I enjoy playing Rift, at least till we all move to the next big thing ;).

btw we all came from LOTRO & Warhammer and we felt that Rift was a nice sorta mixture of the two, well polished (for a brand new MMO), nice GFX, the solo quests are pretty linear and a bit of a grind but most of the group/dungeon quests IMO have been great plus the invasions and rifts add a nice change of pace from the normal MMO routine.


Yes I have to admit, the ability to change roles at will and the free soul resets is a feature I loved to see, spoiled that in Guild Wars you could change your attributes/build at any time, unlike in WoW where you have to pay 50g just to change a couple of talent points. Not too bad now since gold is so easy to get but pretty annoying during Vanilla and TBC when dual spec didn't exist and before dailies were introduced.
 
Nah it just means that you have little experience of other more complex mmo's.

I'd love to see a complex mmo, rift is no different to others atm when you get down to basics. Or are you going to say wow is more complicated :\
 
I bought it a week or so ago and have quit already because it just felt like nobody were there all the time. I did my research on the servers pop' but still found it quiet. I rolled on the same server/faction as the ocuk guild.

Have to agree with this to be honest,

Was going to try a different server and maybe try the other faction of the game

but not so sure, maybe ill try it again after the new patch
 
Cheers for the feedback, I loved WoW but I was never very good at the levelling up as I didnt have the patience to Grind so only made it to like lvl 40. If I went back now I'd just be lost in the increased lvl cap as I played only up until TBC. Rift pretty new so I'd have a chance lvling at my own time without being a noob :P

Sorry but dont take this wrong way, but you dont seem to be MMO type person by some of your comments. Dont get me wrong im not insulting you, but you dont seem to want, to invest much time and effort into what ever MMO your going to play.

MMO's are designed around the idea that the time you invest gets you places in the end. More effort from you the more you reap the rewards.

While I agree WoW back at the start of the game was a bit of a grind fest (Had me thinking twice since i was on my own) its very easy now.
Coupe of my alts do nothing but instances now since you can get a level in about 1-2 instance runs. I'm pretty pro casual now at that since it takes maybe 3-4 hours out my week, but if your willing to see past the short end of the stick so to speak you can see that getting to 85 opens you up to lots of exciting possiblities.

My biggest tip for you in any MMO is to get a guild asap, being a social creature it helps TONS with enjoying leveling. If you cant, get a TV or some Music going as it helps while away the hours.

Hope this helps, its not intended to offend but if it does sorry :)
 
The best advice I can give is too some research on the 4 available classes before you start. Watch a fre youtube videos and get a real idea of what you want to play. It will cost you a lot less time doing this than it will do decide you're playing the wrong class half way through the game.
 
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