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RightMark3D DX10 Benchmark

helmutcheese said:
OBV, but its a benchmark I though it would work in XP same as the Vista analiser tool does, you should state that up top, Vista is a joke for me now, I aint even opened my copy MS sent me.

Why would a benchmark based on DX10 Pixel Shader 4 work on XP? :confused:
 
Who knows, its not exactly a game, though they may have had some way or doing it, I will just do without anyhow and wont loose any sleep over it.

It WOULD have helped if the READ ME was not a blank unknown file, I tried .txt and .doc and it was mumble jumble. :p
 
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Mineral PS4.0: 207.4fps
fire 107.7
fur. ssaa off, effect: high 185.5
vertex texture fetch earth/high/high 167.9
pixel shader 4 step parallax mapping 4xaa effect detail high 19.2
Steep Parallax Mapping: ssaa off. effect: high 114.6

1680x1050 with 8xAA -
-geometry shader test
with galaxy, high polygons and heavy selected = 34.2



8800GTS e6400
 
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Translated original, cos my Russians not so good. Btw be careful some of those tests for a fair direct comparison use 4x supersampling. SS is a sample taken at twice the res in both axes, so four times more samples.
 
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SLI Scores

1280x1024
PS4.0
Mineral - 254.0
Fire - 132.3

Geometry
Galaxy > High > Heavy - 37.5

Vertex
Earth > High > High - 219.7

Stopped because it doesnt look like sli is working correctly here, I made a nview profile but still no joy
 
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BFG 8800GTS 320mb, QX6700 3.3ghz


Mineral PS4.0: 239.2fps
Fire PS4.0: 123.8fps

PS4 Texture Test (Fur, SSAA: Off, Effect Detail @ High): 209.7fps
PS4 Texture Test (Steep Parallax Mapping, SSAA: Off, Effect Detail: High):128.5

Vertex Texture Fetch: (Testing: Earth, Effect Detail: High, Polygon count: High): 190.1fps.
Same as above but waves: 96.5

Geometry Shader Test: (Shader: Galaxy, Polygon count: High, GS Load: Hevy) : 41.6
Same above but hyper light: 45.4
 
8800GTX 158.45 E6600 3.5ghz

Mineral PS4: 296.0
Fire PS4: 155.4

PS4 Texture Test (Fur, SSAA: Off, Effect Detail @ High): 282.5
PS4 Texture Test (Fur, SSAA: On, Effect Detail @ High): 50.8
PS4 Texture Test (Steep Parallax Mapping, SSAA: Off, Effect Detail: High):176.3
PS4 Texture Test (Steep Parallax Mapping, SSAA: On, Effect Detail: High):29.2

Vertex Texture Fetch: (Testing: Earth, Effect Detail: High, Polygon count: High): 261.2
Vertex Texture Fetch: (Testing: Waves, Effect Detail: High, Polygon count: High): 127.4

Geometry Shader Test: (Shader: Galaxy, Polygon count: High, GS Load: Heavy): 44.1
Geometry Shader Test: (Shader: Hyperlight, Polygon count: High, GS Load: Heavy): 54.9


 
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