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Rip Gsync (FastSync?)

I have vsync off in game, on in control panel, and I use afterburner to limit framerate to 98fps.

No lag no problems works perfectly.

probably with fastsync will not need to limit FPS.
 
I have vsync off in game, on in control panel, and I use afterburner to limit framerate to 98fps.

No lag no problems works perfectly.

probably with fastsync will not need to limit FPS.

Even if you don't notice it, it's probably causing microstutter
 
So you should always use gsync with vsync on in NVCP and the ingame vsync settings don't matter because NVCP has priority over ingame?

Thanks for all replies so far. Why would vsync off in game be relevant if the NVCP vsync on overrides this ?

Kind of a conflict of interest, each trying to override each other perhaps?

unfortunately, this is one setting where NVCP can't totally override the game setting, so you absolutely have to always set it OFF in game, otherwise yeah it causes a conflict

Even if you don't notice it, it's probably causing microstutter

no, he's using the right settings, off in game, no stutter
you shouldn't need to use afterburner to cap fps though, gsync caps the fps just below the max refresh now anyway so it solved that "reverting to vsync" problem
 
you shouldn't need to use afterburner to cap fps though, gsync caps the fps just below the max refresh now anyway so it solved that "reverting to vsync" problem

I have seen this mentioned a few times - is there a confirmed source for this? All the articles that do mention reverting to v sync are pretty old now so it could have definitely changed for the better. :)

I should probably just test it out myself with SLI disabled...
 
I have seen this mentioned a few times - is there a confirmed source for this? All the articles that do mention reverting to v sync are pretty old now so it could have definitely changed for the better. :)

I should probably just test it out myself with SLI disabled...

I had direct confirmation from Nvidia engineers earlier this year that G-SYNC does nothing special whatsoever to 'cap frame rates'. It simply reverts to VSync on if the framerate exceeds the refresh rate cap and VSync is enabled in NVCP or otherwise. The reason you're not seeing any confirmation otherwise is because the 'traditional behaviour' still applies here.
 
I had direct confirmation from Nvidia engineers earlier this year that G-SYNC does nothing special whatsoever to 'cap frame rates'. It simply reverts to VSync on if the framerate exceeds the refresh rate cap and VSync is enabled in NVCP or otherwise. The reason you're not seeing any confirmation otherwise is because the 'traditional behaviour' still applies here.

Yeah vsync on is how it was always meant to be - im really inrterested to see how effective fastsync is compared with gsync.
 
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Are you using it on a g-sync monitor? Could/would you recommend it for ye olde fixed refresh screens as well?

I have not tested it on an older monitor but G-Sync doesn't work over my refresh rate anyway and makes it like a normal monitor, so I see no reason at all for it not to work.
 
you shouldn't need to use afterburner to cap fps though, gsync caps the fps just below the max refresh now anyway so it solved that "reverting to vsync" problem
Does this mean if you enable G-Sync in the NCP and disable V-Sync in NCP and in game, the frame rate will not be allowed to go above the refresh rate? I'm getting my G-Sync monitor tomorrow so will have a play around with the settings.
 
Open question: With GeForce Hotfix driver 368.51 is the FastSync option appearing in the Nvidia Control panel by default without having to use Nvidia Inspector? If so, what card are you using?

Yes this i would like to know also

Or is it nvidia locking out to pascal and calling it a feature saga... when it can run on most modern nvidia cards
i am sure in the launch 10 series video it was said for a few previous nvidia generations will have to find it ....

Found it skip to 7.45 he states all of em ...i shall take him up on that if not there will be bother .....better watch out nvidia

7.45 is when the question is ask

 
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Just tested this out in Doom, eliminated tearing and no noticeable lag. It is very good, I had never heard of it before this thread.
 
Just tested this out in Doom, eliminated tearing and no noticeable lag. It is very good, I had never heard of it before this thread.

Glad we could be of service
i have your bill please forward your contact details :p

Good to hear
if you got it use it
personally they should place a booklet in with the cards to explain these features nothing too in depth just a run down ..they expect everybody to use the net and know ...you will not be the 1st nor the last there will be many other non the wiser too
I assume you have a 10 series then
 
so from the video this is only really useful when you can render at multiples the speed of your monitor. Otherwise it'll just get in the way and be worse than either vsync on or off.

ie 60hz monitor, you'd need to be over 120fps render to make this work. So anything from 60-120 is kinda of a no go area. Makes sense as I was trying it on a game with an avg 80fps on a 60hz monitor and it made it pretty jerky.
 
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