Hedge said:Whats a good game for building "Cool" bases, or even towns etc in other games.
supreme commander, it's so annoying, is there a mod yet to disable like the artillery?Hedge said:Yeah there is nothing worse than building a base, having perfect walls and turrets around it... then bam.. a nuke takes out ya gear... c+c style power generators go down, nightmare
The key was always to build everything as spaced out as possible, but that was no fun !
-Nick- said:supreme commander, it's so annoying, is there a mod yet to disable like the artillery?
cause you can have defense against missiles but not artillery
I agree, except with the terminology of "rush". In an RTS I am permanently aggressive. This is right from the offset so it's not a rushed attack, it's constantly sustained harassment distracting my enemy and forcing mistakes. It's how nigh on all RTS games are played competitively.gord said:To be perfectly honest, my strategy has always been to win. I know that a lot of people hate rushers, but ive done it when the game gives them the chance. It reduces your opponents time to turtle effectively, its pretty much shock and awe tactics.
Ive gotten into high rankings of Generals and Ground Control 2, but Generals was humvee troop rush and GC2 was turtle. It all depended on the game for me, but these were strategies that worked 90% of the time.
Thing is, a lot of people miss out on fantastic strategy gaming because they dont rush, i cant describe how much more exhilarating it is to play against a fellow rusher when you rush. Its like an insane stalemate, where your throwing troops at each other, and because its a stalemate thats when your mind tries to throw a curveball to defeat your opponent. They have probably been my best strategy experiences.