RTS Strategy Advise

Usually RTS games have a good all round unit with a decent amount of health which is of about medium price, for sake of arguement we shall say its a tank or somthing. Basically you just have to find that unit in the game and often spam it.
 
Cha-ching!

If i was you id start pumping out Dragoons, you need at least 2 warp gates and keep an eye on the pop limit.

If you have the vespen gas upgrade their range.


get about 12-24 and micro all the way into the base.

my life for Aiur.
 
Efour2 said:
Cha-ching!

If i was you id start pumping out Dragoons, you need at least 2 warp gates and keep an eye on the pop limit.

If you have the vespen gas upgrade their range.


get about 12-24 and micro all the way into the base.

my life for Aiur.

You need at least 8 gateways and 4 bases mining for resources. You need a mixture of speedlots and dragoons in the corrrect ratio to what your opponent is making and additional units and constantly having harassing tactics running in the background.

William said:
Usually RTS games have a good all round unit with a decent amount of health which is of about medium price, for sake of arguement we shall say its a tank or somthing. Basically you just have to find that unit in the game and often spam it.


Not in SC, you'd get stomped all over before you knew what was happening. The first attack usually starts at about the 3 minute mark and it never stops from there.
 
****n00b question warning****

On mission 4 of DoW and my whirlwind thingies don't seem to want to send more than one volly of rockets to the specified target before they just sit there unde fire. I keep giving them the target to pound but they just mill around like they're not sure what to do. Not sure what i'm doing wrong here but some advise would be very welcome.

edit:Sussed it, they were too close i think but they're going for it now.
 
Last edited:
Back
Top Bottom