Soldato
- Joined
- 6 Feb 2010
- Posts
- 14,583
I'm not sure if you play much MMOs, but graphic card get bottlenecked by CPU ALL THE TIME! It's very common to have GPU usage dipping down to 40-60% at intensive battles, while CPU usage is at maxed (maxed in the 90-100% on the cores depending on the number of threads the game engine would use).This is not necessarily true at all.
Mantle helps alleviate CPU bottleneck for GPU queued tasks.
MMOs and PS2 are CPU intensive games because...THEY ARE CPU intensive games. Not because the GPU workload is CPU bottlenecked.
Mantle does not make CPU power irrelevant in such titles. If an MMO needs to calculate using the CPU then it will and Mantle will make sod all difference.
I'm not sure why all of a sudden people think Mantle can solve problems that......Mantle cannot solve.
Nobody is arguing games like PS2 isn't a CPU intensive game, but the thing is the excessive CPU overheads of the high-level access is making it EVEN MORE intensive than it needed to be, which is why having low-level access and reducing uncesssary CPU overheads will reduce the stress that are being placed on the CPU, thus improve performance.
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