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Ryzen console i've been wishing for

Soldato
Joined
1 Dec 2015
Posts
18,512
Was so close to seriously giving the idea of crowd funding a Ryzen 2400 SOC console , using AMD highest tiered embedded chip...

Loved the idea of Smach Z but was using lower powered APU and slower 2400hz ram...

but seems AMD have gone and done my dream

same power as Sony PS4 PRRO

https://www.overclock3d.net/news/sy...tom_high-performance_ryzen_vega_soc_console/1

also doubles as a cross over for next gen consoles ...
 
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But intel have done this already with AMD in their intel Hades Canyon NUC which has the VEGA M GPU in there, which is little slower than gtx 1060 which is more powerful than gfx card in the PS4 PRO which is roughly in between a RX 470-RX480

This chines console/PC is priced at appx £550 which is not bad i suspect you could build a full pc with better specs for that price, Just about.

ah yes..intels one. based on their older gen cpus and costing £900 bare bones :(
 
What's specially good about it.

Consoles make money by being locked down.

should get PCs into a much larger market- increase amd Market Share and revenue . For console owners show what next gen systems could be like .

specially when GPUs are increasing in price to insane levels - increase in youngsters wanting to get into PC gaming because of fortnite etc- will help it a lot .

good to see amd pushing the boot. just really hopes Smach Z handheld would have been this powerful!
 
So if this just matches a current console which isn't as fast as its main competitor why is this your dream?
Yet more good news for AMD regardless. Wow, they are on a roll.

to have a PC the size of my palm and not have to worry about kids putting stuff into cases haha

plus, never of been done. this is what SteamBox should have been
 
https://www.anandtech.com/show/1315...zen-soc-with-24-vega-cus-for-chinese-consoles

Few more pics in this one. It is slightly faster than the PS4 Pro, slightly slower than the Xbox One X but more expensive than both and depending on what they do with the W10 version depends on the other functionality.

Doesn't have any word on HDR, BluRay and similar and at moment am struggling to understand what this really wants to do.

Games are not going to be optimised for it like console games are and thus it really isn't going to be able to compete accordingly.

BTW,if you look at the specs,this probably has 1536 shaders but clocked at 1.3GHZ - the PS4 PRO has 2304 shaders clocked at 911MHZ so the GPU is probably close to it,and the CPU is much faster on the new console too.

wondering if Vega 24 would handle 4k better then Polaris 36 just due to GPU design ... mmm

think if you stuck that in PC World with fornite running - kids would be asking their parents to bu it hands down - just for looks and the fact its cheaper and not huge like a desktop
 
if they can get the price right- console appeal with desktop abilities (just read the above- depending on how locked down)

had this been made by asus or Gigabyte - specially now they have their fingers in ram and storage - could have driven the price even cheaper . Missed a Ryzen Brix right there
 
Actually I was wrong about the chip. This isn't a version of the chip AMD made for Intel.

It's a another 1536 GPU as it has FP16.

However,£560 is not too bad for a prebuilt gamer PC though of this spec especially if China costs more for gaming PCs in general.

if it catches on .... think it'll head west pretty quickly
 
Not a bad idea. I don't understand why consoles can't use faster hardware in the first place? Such a a cash cow these companies are.

Because they do not need it?
Have you seen some game engines for PS4Pro? They designed to hit 4k constant 60fps and the graphics looks much better than anything we have seen on PC yet.
But they fully use the available hardware. Hardware async compute, optimisations etc. If those games came to PC as they are on PS4, you will have every single Nvidia owner complaining about poor performance because they are written for Polaris & Vega GPU hardware.

That their Nvidia gpus don't support hardware async compute means nothing.....

Tech at the time in development , when it then releases PC tech is again more advanced and then lifespan - pc tech further increases lead.


As mentioned above , optimisation for games later on in life massively help ! First games for about a year are poor but then you get to the EOL and some games look incredible with what the team were able to achieve with such' "old " tech

Really hoping this takes off as more PC consoles into kids and average Joe's living room - PC has already seen massive surge before likes of PUGB/Fornite but those relaly helping . In term will make PC games the focus and port them over - like it use to be
 
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