S.T.A.L.K.E.R. Dead!

Permabanned
Joined
15 Sep 2005
Posts
652
....or at least shelved for the time being:

http://www.gamemag.ru/?act=showart&id=13395

Translated:

Information about THQ being not satisfied with the situation that developed inside GSC had already reached us before. "They (THQ) didn't even imagine what it's like to work with GSC, - shares with us one of the former members of the company - they didn't even understand who they dealt with. STALKER always was in the state of general design. It's always been a project which was more spoken of than really done." Another source claims that at the end of November THQ made a decision to stop financing the development and to conduct a thorough revision to gain control over the development process. "We don't care what shape the game will ship in anymore, - said one of the THQ bosses to an IGN journalist, - the game must ship in 2006".

In addition to all this last week part of the original STALKER development team was moved to another project and another part was simply made redundant. "These were considerable dismissals," - told the source that still remained a member of the GSC staff, - "I heard that next week a THQ representative will arrive and he is going to stay until the project is finished."

]The third source has information that a brand new engine not based on X-ray technology was in the works inside GSC, which could have been used to power renovated STALKER. Almost all of the team left the studio taking the technology created in a few months with them. GSC representatives consider this fact as theft, but former employees refer to "special circumstances". One of the members of the GSC team assumes that STALKER could be taken away along with the source code by the THQ representatives and handed to another team for work on the project. We attempted to contact GSC representatives but failed to receive an answer. THQ representatives commented on the issue drily: "No comments".
 
From the official website posted today:

"To clarify the concerns of some fans regarding S.T.A.L.K.E.R.-related rumours to have appeared recently on the net, GSC Game World believes it necessary to explain the following:

1. The project is on the stage of beta approval and is being actively developed in close cooperation with the publisher.
2. The team has undergone certain reductions, particularly in the art section, due to all the graphics-related works being almost complete (out of 40 people 5 were dismissed). None of the leads, programmers and moreover, testers may not be reduced at any time.
3. Regarding the technology leak, none of the designers gone has the rights to the game’s engine (all the S.T.A.L.K.E.R. technologies, including the X-Ray engine and S.T.A.L.K.E.R.-2 engine belong to the company). Even if the current or next-generation engine would appear on the net, their legal use is impossible. GSC does not intend to sell its technologies in the nearest time, so as does not intend to postpone the release of S.T.A.L.K.E.R.: Shadow of Chernobyl due to rumours of that kind. "
 
Nieldo said:
Edit: Kind of tight about them laying off 5 art guys after they were done with them lol.

Fairly standard in this industry I think. A chap I knew from uni worked on a scripting language for Far Cry, but once his work was done he left Crytek prior to release. Nowadays he's lecturing on game design in Texas :)
 
Dont like the idea of THQ forcing the game to come out in 2006 (if that parts true), as it will just mean a buggy unfinished game being released & sold on hype alone. This is now a title i wont buy untill there is a playable demo & i have read multiple reviews.
 
Back
Top Bottom