I second this - its a great game! Made by 2 people I think!Captain of industry is definitely worth a look at just released trains update yesterday
I second this - its a great game! Made by 2 people I think!Captain of industry is definitely worth a look at just released trains update yesterday
Anyone else running a dedicated server for this? What are you running it on? Any issues with CPU performance?
Started playing this properly with a couple of mates a few weeks ago, and set up a dedicated server on my ProxMox box running an i7-7700t (it's a Lenovo mini PC), and the VM is set up with 2 cores and 12GB RAM.
Our factory isn't particularly big - we've not even done phase 2 of the space elevator yet, but seem to be getting some terrible lag, with ping jumping up to 2,000ms+ and I'm fairly sure I've pinned it down to the CPU; network traffic is negligible, RAM never goes above ~40%, but after keeping an eye on it while my mate was playing, whenever we get lag spikes, the CPU is pinned at ~50%, at first I thought this wasn't the issue, until I did some further reading and found that the dedicated server is not at all optimised for multi-threading, and is essentially limited by single core performance - being as this is a relatively old & low TDP CPU, this is almost certainly the problem!
Frustrating since we've run multiple different game servers on the same server and never had an issue before![]()
I don't run dedicated server but I'm pretty sure dedicated servers are still a work in progress
A mate and I used to play on a dedicated server he rented. IIRC I had lag issues, I'm not sure he did. In the end he put it on his PC and it was, I think fine but let's just say we played it with it running on his PC from then onwards.
Definitely a work in progress, that said I ran one quite happily on an i7 lenovo laptop for a while but it was simply installed directly without any virtual machine shenanigans. It had issues with hypertube use which is why I haven't used it for a while and I never did track down the actual cause but suspect it was simply down to loading speed of the environment and network synchronisation.
I rented one on GTX for a game with 3-4 people, was worth it - didn't really have any issues with it.
TBH, if you're playing when you're all around then it doesn't really matter too much. The only time it matters is if one of you wants to do something and the host (you) aren't around or your PC is doing something else.Been running it since on my PC and no issues at all, even after we figured out over the weekend how build a hypertube to launch us half way across the map
Had a quick look at server upgrades as I'm almost certain it's the CPU, but it would be £3-400+ for any meaningful upgrade, so not really worth it just for 1 game...
What specs does the server have?For me, when playing with 3-4 friends who are all hammering the game - it's nice running a dedicated on somewhere like GTX, as people can just login and play when they like.
What specs does the server have?
(we cranked the CPU up to realtime when the game got massive, seemed to help a lot from what I can remember)
Anything other than new objectives will be subject to the same argument, they had to release the game at some point it was in early access for a number of years and was perfectly good upon release at 1.0 and anything QoL that they have added is just that and none of it was needed for release.1.1 came out today, lots of quality of life improvements but a shame to not have any new objectives and things to do. I kind of feel much of this should have been in 1.0.