SC Conviction... Release date

Looks good although I think that pre targeting might make the game a bit too easy, though if its limited that would be cool. Loved all the other ones (including double agent :p, got all the achievements in it too :D).
 
They obviously delayed it after the success of Asassins Creed and copied much of the engine and gameplay mechanics - who needs skill to aim a gun anymore, now at the pres of a button you can headshot an enemy!
Almost right, except you've got it backwards. :p

Promotional images, artwork and the logo of the game were leaked on September 21, 2006 in a RAR archive that included other unreleased games.

The first screenshots were revealed on a message board with photographs of screenshots in a magazine[11] featuring shots of the protagonist Sam Fisher, now with long hair and a full grown beard, throwing chairs and people around, blending in with a crowd, and engaging in a firefight from behind cover. The screenshots also showed vastly improved lighting and shadow effects from Splinter Cell: Double Agent.

On May 23, 2007, Ubisoft released the first trailer for the game. It demonstrated a more casual-looking Sam interacting with objects, such as tables and chairs, to disable enemies. The events depicted in the trailer took place in Washington D.C.[12][13] while several other notable landmarks, including the Korean War Memorial, the United States Capitol[14] and the Washington Monument[15] have been seen in various promotional videos and trailers. The trailer is viewable on the official Splinter Cell website, and on the Xbox Live Marketplace.

On May 19, 2008, Xbox World 360 magazine reported that Splinter Cell: Conviction was "officially on hold" and that the game had been taken "back to the drawing board".[16] While Ubisoft never confirmed this, they announced that the game had been pushed back to the 2009-10 fiscal year (ending March 31, 2010). The reasons for the delay were never revealed, but it is thought that the gameplay was too similar to another of Ubisoft's franchises, Assassin's Creed, which was released in 2007 and involved blending in with an interactive crowd.
Now I concede I've gone the easy route and quoted Wikipedia, but I'm sure you could track the stories that have appeared throughout the development of the game if you so wish.
 
I think it looks great, So glad they went back and redesigned it as older game footage looked so rubbish. It finaly looks and feels like Splinter Cell should.
 
This has been pushed back to 2010??

Any updates on whats going on with it? Are they re writing the game again?

ags
 
Think that trailer looks awesome. Doesn't look very much like a traditional splinter cell game but I only ever played the first one and thought it was rubbish.
 
I can't wait for it to be released. Double Agent wore out for me a few months ago and I haven't had another Splinter Cell fix since. :(

I saw a video of gameplay a while back with some chap from Ubisoft playing the game, he was a complete muppet but the game actually looked really good, beautiful graphics and animations at least. Let's just hope the story and the sound effects match up. I have to say that in places the sound effects of the previous games has been absolutely shocking. Especially when enemies fire at you, the sounds don't even match up to when they are firing or what they are using to shoot at you with half the time!
 
Looks pretty naff imo, it just seems to be about looking cool, the game does everything for you.

Theres something about Ubisoft games I really hate. Assassins Creed, FarCry 2, just don't enjoy them.
 
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Sam Fischer is now Batman?


Seriously though, the series has taken a whole new direction. As someone said, everything's done for you now and it's all about looking cool.

All the tension of the old games will be gone, and the satisfaction of taking out people manually will be gone. It's now stealth-action, without the stealth.

The game looks freaking awesome and I'm gonna buy it. But it's not splinter cell anymore :(
 
I think the new gameplay video looks fantastic and can't wait to play it. Admittedly it looks quite easy to sonar the room and then tag them for kills but still looks good none the less in my opinion.
 
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