ScummVM 0.11.0 "Your Palindrome" released

Caporegime
Joined
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On Ocuk
Notes:
0.11.0 (2008-01-15)
New Games:
- Added support for Elvira: Mistress of the Dark.
- Added support for Elvira 2: The Jaws of Cerberus.
- Added support for I Have no Mouth, and I Must Scream (demo and full game).
- Added support for preAGI game Mickey's Space Adventure.
- Added support for preAGI game Troll's Tale.
- Added support for preAGI game Winnie the Pooh in the Hundred Acre Wood.
- Added support for Amiga version of Waxworks.
- Added support for Lure of the Temptress.

New Ports:
- Added iPhone port.
- Added Maemo port for Nokia Internet tablets.

General:
- Added ARM assembly routines for code in the sound mixer and SCUMM
video playback, resulting in some nice speedups on several ports.
- Improved the way keyboard input is handled internally, resolving
some odd quirks in some game / port combinations.
- Added optional 'confirm exit' dialog to the SDL backend.
- Added support for TiMidity++ MIDI server.
- Added DMedia MIDI driver for IRIX.
- Improved detection of new game variants and localized versions.
- Completely reworked internal access to files. (GSoC Task)
- Added option to delete games from the list with Del key.
- Added support for "~/" prefix being substituted by $HOME in paths
on POSIX systems (Linux, Mac OS X etc.).

AGI:
- Added support for AGI256 and AGI256-2 hacks (GSoC Task)
- Added support for Amiga menus and palettes (GSoC Task)
- Better support for early Sierra AGI titles

AGOS:
- Fixed crashes related to OmniTV playback in The Feeble Files.
- Improved work on 64-bit systems.

Broken Sword 1:
- Added support for FLAC encoded music.

Kyrandia:
- Added support for Macintosh version.

Parallaction:
- Added support for Amiga version of Nippon Safes, Inc.
- Many bugfixes

Queen:
- Added support for Adlib music.
- Added missing music patterns playback in Amiga version.

SCUMM:
- Added subtitle skipping (via '.' key) in older games which didn't have
this feature so far (e.g. Zak, MM, Indy3, Loom).
- Added support for Chinese COMI.
- Better support for eastern versions of games.
- Various fixes for COMI and other games.
- Added support for original save menus (browse only). Use Alt-F5 to
activate.
- Added support for Spanish version of NES Maniac Mansion.
- Better support for German version of C64 Maniac Mansion.
- Fixed bug with cursors in Windows versions of Humongous Entertainment
games.

SAGA:
- Added support for compressed sound effects, voices and music.

Touche:
- Added workarounds for some glitches/issues present in the original game.

WinCE Port:
- Switched compilers again. Now using cegcc (http://cegcc.sourceforge.net/).
- Plugins now supported for WinCE (but not used in this release).
- Redesigned 'Free Look' action, mainly for the lure engine's requirements.
- Smaller optimization setting to counteract the growth of the executable.
- Various bug fixes.

GP2X Port:
- Support F200 Touchscreen
- Various fixes to input code

http://www.scummvm.org/
 
what now?:confused:

Don't be dumb :p

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
 
Emulator?

Which leads to ROMS?

Which leads to Illegal ROMS?

Which leads to thread closure.....?

Stupidest logic ever! Thats like saying

DVD Burners?
Which leads to Burning Films.
Which leads to Illegal Copies of Copyright Material.
Which leads to Movie Piracy.
Which leads to Thread Closed.

Not the best example but you get my point.
 
Also some of the games have been released free. Great way to get into old school adventuring!

Yarrrrrrr! (Pirate impression may get the thread closed - sorry!)



M.
 
Stupidest logic ever! Thats like saying

DVD Burners?
Which leads to Burning Films.
Which leads to Illegal Copies of Copyright Material.
Which leads to Movie Piracy.
Which leads to Thread Closed.

Not the best example but you get my point.
Strange logic yes, but I'm pretty sure that general emulator talk here is forbidden for that very reason.

However, I'd imagine they might be more lenient with ScummVM here, since its actually just designed to aid existing, non-working games, than it is with console emulators and the complete illegality of owning anything official that runs on them (no, you really aren't allowed ROMs if you have the original game).
 
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