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Shadow of the Tomb Raider Bench Thread

Massively CPU limited at 1080P holding back a much better score. Does this bench prefer Intel CPUs?

5950x @4.825Ghz
6900 XT 2850/2162Mhz
21.7.2

1080P
PLp1PyM.png


1400P
pNSwOhQ.jpg


2160P
s1qGQxZ.jpg
 
Damn sorry Kaap I did it again and forgot to press RB to switch the screen.

I'll re-run again another day when i can be bothered and provide the correct screen this time. :)
 
Massively CPU limited at 1080P holding back a much better score. Does this bench prefer Intel CPUs?

5950x @4.825Ghz
6900 XT 2850/2162Mhz
21.7.2

1080P
PLp1PyM.png

96% GPU bound does seem particularly held back and probably while camera panning across the sky ?

Drop the SMAA and you will see it a lot worse :p

As for the game itself it seems to be particularly well threaded and my only intel CPU to compare is an ancient 5820K. Tuning RAM will probably give it a boost at 1080p though
 
96% GPU bound does seem particularly held back and probably while camera panning across the sky ?

Drop the SMAA and you will see it a lot worse :p

As for the game itself it seems to be particularly well threaded and my only intel CPU to compare is an ancient 5820K. Tuning RAM will probably give it a boost at 1080p though
Looking at the GPU utilisation at 1080P via overlays, the FPS are so high it drops to the 60-70% range for large parts of the bench unfortunately.

Considering it's DX12 app it's a little disappointing considering there's not much going on to be CPU bound.

The other way to look at it of course is perhaps the GPUs are so fast, but in this case I am not convinced.
 
Asus Strix 3090 OC
i9-10900K @ 5.3Ghz
DX12
471.41

1080p
2160/5426Mhz





1440p
2130/5501Mhz





2160p
2085/5501Mhz




>
 
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RTX 3070 FE + 150 core + 1000 Memory (1100 on 1440p run). averages around 2025mhz for all runs.
Intel core i7 8700k 5.0ghz
471.68

1080p:
dNnHseS.png
1440p:
hGYo5cA.png
hGYo5cA.png
2160p:
PaPvRKp.jpg
 
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