So since the 331.65 drivers, I have used ShadowPlay or at least had it on in the background and found it a useful tool. The thing I have noticed though is BF4 bugs. The game never felt smooth (unlike the beta) and in fact was the worst game I had ever played for smoothness. I had read several people were having smoothness issues, so I paid it no mind and put it down to the game being broken/poorly optomised/yada yada yada....
So here is the thing. I was recording my fps with fraps and they seemed questionably low for what I was getting in the beta and luckily I had a couple of bench runs saved from back then and comparing was about a 10% difference. So I ran the fraps bench on Siege of Shaghai 32 man server without ShadowPlay being on.
Here is the results:
With ShadowPlay ready to record but not recording.
Frames, Time (ms), Min, Max, Avg
68375, 803311, 53, 150, 85.116
With ShadowPlay off from the Geforce Experience
Frames, Time (ms), Min, Max, Avg
42800, 457239, 56, 179, 93.605
As you can see, ShadowPlay just running in the background and not being used is giving a 9.4% hit to performance, which is quite a bit but I would accept that but the stutter experienced in BF4 was quite bad (quite a game killer).
I will do some more tests today to see the average impact on performance and if it brings that stutter to other games.
So here is the thing. I was recording my fps with fraps and they seemed questionably low for what I was getting in the beta and luckily I had a couple of bench runs saved from back then and comparing was about a 10% difference. So I ran the fraps bench on Siege of Shaghai 32 man server without ShadowPlay being on.
Here is the results:
With ShadowPlay ready to record but not recording.
Frames, Time (ms), Min, Max, Avg
68375, 803311, 53, 150, 85.116
With ShadowPlay off from the Geforce Experience
Frames, Time (ms), Min, Max, Avg
42800, 457239, 56, 179, 93.605
As you can see, ShadowPlay just running in the background and not being used is giving a 9.4% hit to performance, which is quite a bit but I would accept that but the stutter experienced in BF4 was quite bad (quite a game killer).
I will do some more tests today to see the average impact on performance and if it brings that stutter to other games.