Soldato
People do but only very little. In some games small sections are written in asm to optimise performance. But it's a good point that you have to write very good asm for it to be better than what the compiler would come up with.Visage said:Ouch.
Embedded systemns aside, I'd be surprised if anyone bothers to write hand-crafted asm nowadays. Im sure c is close enough to the metal to do anything you want, and modern optimising compilers tend to produce pretty slick asm.