Thread title was hard. 
Basically, name those times you've had where DRM has stopped you playing a game or where owning the genuine copy has stopped you from achieving something ingame that a pirated version is capable of.
Mine has to be a few minutes ago, trying to hexedit the Dead Rising 2 .exe to remove the Depth of Field which is responsible for the stuttering and low fps the game suffers from, but of course GFWL and Steam noticed it was an edited .exe and crashed the game. There is no other way to remove the Depth of Field other than to edit the .exe which means you'd need a pirated version to actually get the game running smooth.
Brilliant, no?
Another was when I played Assassins Creed and the Ubiplay DRM kept uploading my statistics (kills, flags found etc.) to their servers causing 5-10 second pauses after every kill or found item, thankfully that was fixed by opening a few ports.
Your experiences?

Basically, name those times you've had where DRM has stopped you playing a game or where owning the genuine copy has stopped you from achieving something ingame that a pirated version is capable of.
Mine has to be a few minutes ago, trying to hexedit the Dead Rising 2 .exe to remove the Depth of Field which is responsible for the stuttering and low fps the game suffers from, but of course GFWL and Steam noticed it was an edited .exe and crashed the game. There is no other way to remove the Depth of Field other than to edit the .exe which means you'd need a pirated version to actually get the game running smooth.
Brilliant, no?

Another was when I played Assassins Creed and the Ubiplay DRM kept uploading my statistics (kills, flags found etc.) to their servers causing 5-10 second pauses after every kill or found item, thankfully that was fixed by opening a few ports.
Your experiences?