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Since new consoles in 2020 will cost ~£400, would it be a poor choice to spend £500 on just a GPU?

Next gen consoles are all AMD, right? If they rock up supporting mouse, keyboard and freesync then I might drop PC gaming altogether. Otherwise the power and versatility of the PC wins it for me.

Freesync is supported already on the Xbox One :D Including 1080p, 1440p and 4K resolutions.

if the upcoming MS Flight Simulator reboot runs well on the Xbox 2 at 4K, then it's cheerio PC gaming for me

And with ray tracing also :)
 
I mean in theory PS5 could have a 5700 GPU, where as Xbox has a 6600 ray tracing model. So sacrificing raw power for the bells and whistles of RTX.

Only problem with the theory is timing.

If any console was going to use the 5700 they would be launching very soon - think next 3 to 6 months but it seems both consoles are targeting November 2020 over 1 year away
 
Only problem with the theory is timing.

If any console was going to use the 5700 they would be launching very soon - think next 3 to 6 months but it seems both consoles are targeting November 2020 over 1 year away

Yea good point. Could it be then that the hardware costs of RTX means Sony and MS had a choice of Raw Graphical Grunt vs Hardware Ray Tracing onboard?
 
Assuming current exchange rates, I think new consoles will probably be ~£600 / €650 / $699.

But if Boris has dragged us out of the EU by then, the sky's the limit if the £ tanks hard enough.
 
If my 2070S doesn't run Cyberpunk at max at 4k with 30fps and at 1440p max higher, I'm going to cry, cry many many tears of the most sadness you could imagine and flood the streets
 
If my 2070S doesn't run Cyberpunk at max at 4k with 30fps and at 1440p max higher, I'm going to cry, cry many many tears of the most sadness you could imagine and flood the streets
Unfortunately what with 2077 being about a year away, I can see maximum settings being beyond the 30fps capabilities of a 2070 Super. It's a very powerful card, but something tells me maximum settings for the game will enable ray (or path) tracing for the entire scene, which even a 2080Ti would struggle with I'd wager.

From a developer's perspective, I wouldn't invest in an NVidia RTX card at all. Until the industry settles on the best approach to ray/path tracing, any hardware tailored to any particular implementation seems a gamble at best. AMD seems a better investment right now, if the relative lack of performance in general is acceptable. At least until their next tier cards are released.
 
Assuming current exchange rates, I think new consoles will probably be ~£600 / €650 / $699.

But if Boris has dragged us out of the EU by then, the sky's the limit if the £ tanks hard enough.

The pound has been tanking hard for years, long before Brexit; the recession did a lot of damage. Then there's the one dollar equals one pound nonsense all companies use these days, and you definitely can't pin that on Brexit.

Austerity will be here to stay as long as we continue to have such huge financial obligations to Europe. I would rather take some short term pain, as long as in the long term we can start putting money back into our country, instead of paying for everyone else's. In any case, Brexit or not, if they overprice the new consoles then they won't sell. Their target audience are not like us, they will not spend that kind of money.
 
Only problem with Freesync on Xbox is it doesn’t work under 40fps so most games still get tearing

That is for 4K games. 2560x1440 freesync on Xbox works fine as no game drops bellow 40fps. Some game also have received tweaking to stick to 40fps minimum on 4K also.
 
If my 2070S doesn't run Cyberpunk at max at 4k with 30fps and at 1440p max higher, I'm going to cry, cry many many tears of the most sadness you could imagine and flood the streets

I'm sure it will. A lot of people in this thread WAY overestimate what CP2077 is gonna be graphically/technologically, apparently not able to piece 2 and 2 together. It's not gonna be the next Crysis, don't worry. And sadly, in a way.

It should be very clear that with the development target baseline of PS4 & X1, which are running on garbage tier CPUs from 10 years ago, and with GPU equivalents of 7870, which was a mid-range GPU 8 years ago, the technology for CP2077 will revolve around trying to get it into as many hands as possible. The only next-gen tech for CP2077 is gonna be the Global Illumination RT, which we have already seen in Metro Exodus and therefore can reasonably estimate the performance hit (yes, I know it's not gonna be implemented in the same way). And if that wasn't clear enough then the fact that the devs themselves talk about it in the same way whenever this gets asked should make it abundantly clear - CDPR isn't interested in being a PC-first developer.

For it to be really next-gen the task will rest with the modders & whatever CDPR allows them to do. Same story as for The Witcher 3, which in any case it's still the best open world RPG visually when modded out, so I wouldn't worry too much.

Really PC-breaking games are not gonna come out anymore, and certainly not in the next few years. Even for the PC "avant-garde" in VR, you can see a lot more effort is being put towards PSVR titles than otherwise. There's just no money in developing for the 0.1%.
 
If my 2070S doesn't run Cyberpunk at max at 4k with 30fps and at 1440p max higher, I'm going to cry, cry many many tears of the most sadness you could imagine and flood the streets

I think you'll be lucky to get 20FPS at 4K max. Sub 20FPS is more realistic IMO.
 
I'm sure it will. A lot of people in this thread WAY overestimate what CP2077 is gonna be graphically/technologically, apparently not able to piece 2 and 2 together. It's not gonna be the next Crysis, don't worry. And sadly, in a way.

It should be very clear that with the development target baseline of PS4 & X1, which are running on garbage tier CPUs from 10 years ago, and with GPU equivalents of 7870, which was a mid-range GPU 8 years ago, the technology for CP2077 will revolve around trying to get it into as many hands as possible. The only next-gen tech for CP2077 is gonna be the Global Illumination RT, which we have already seen in Metro Exodus and therefore can reasonably estimate the performance hit (yes, I know it's not gonna be implemented in the same way). And if that wasn't clear enough then the fact that the devs themselves talk about it in the same way whenever this gets asked should make it abundantly clear - CDPR isn't interested in being a PC-first developer.

For it to be really next-gen the task will rest with the modders & whatever CDPR allows them to do. Same story as for The Witcher 3, which in any case it's still the best open world RPG visually when modded out, so I wouldn't worry too much.

Really PC-breaking games are not gonna come out anymore, and certainly not in the next few years. Even for the PC "avant-garde" in VR, you can see a lot more effort is being put towards PSVR titles than otherwise. There's just no money in developing for the 0.1%.

Their engine has always been terribly optimised, and the addition of NVIDIA gimpware in TW3 (which will likely be expanded for 2077) didn't help that. 30FPS at 4K max settings for a 2070S is wildly optimistic IMO. I'd bet a 2080S won't either. Worst case, a 2080Ti won't either.

If the release is pushed out to or beyond NVIDIA's new marchitecture launch, I'd say definitely not - as it'll be gimped accordingly.
 
The pound has been tanking hard for years, long before Brexit; the recession did a lot of damage. Then there's the one dollar equals one pound nonsense all companies use these days, and you definitely can't pin that on Brexit.

Austerity will be here to stay as long as we continue to have such huge financial obligations to Europe. I would rather take some short term pain, as long as in the long term we can start putting money back into our country, instead of paying for everyone else's. In any case, Brexit or not, if they overprice the new consoles then they won't sell. Their target audience are not like us, they will not spend that kind of money.

The £ was 1.72 to the $ in October 2015, with analysts expecting further upside ... then the first reliable news came out that Cameron intended to hold a referendum. It's been downhill ever since. The £ does equal a $, in terms of nominal pricing now. 20% tax plus additional costs of our smaller market, £1 = $1.24 -> 1:1.

If it hits 1:1 exchange rate, you should probably expect a $500 console to cost £600 here.

Our net contribution to the EU budget is microscopic relative to the massive economic benefits that it brings. We won't have any money to invest in ourselves.

I can't see either new console being priced below $600 in the US. Per my post, I think $700 is more likely. Sony won't want to absorb too big a loss on the hardware initially, and if MS do, they're not going to be able to supply enough to meet demand, so they'd just be cutting off their nose to spite their face.
 
Our net contribution to the EU budget is microscopic relative to the massive economic benefits that it brings. We won't have any money to invest in ourselves.

Economic benefits which don't seem to improve the lives of the ordinary working person, strangely enough. But I digress!
 
$600 console was a kiss of death for PS3 at launch.

Kaz Hirai saying 5 hundred and 99 US dollars was an instant meme and it arguably never fully recovered from that.

From the best selling home console of all time in the PS2 to an early failure that picked later in the PS3.

Xbox 1 bundling kinekt and being more expensive than PS4 at launch was a disaster too.

So likely $500 tops for both, with 'Premium' versions mid way through console life cycle.

Despite inflation $600 is still a massively hard sell in the console market in 2020.

So they're not going to be all powerful, but likely really well optimised to make up for some of that.
 
I recall people complaining bitterly about the release price of the One X, which was nowhere near £600, so I can't imagine them being happy if either console is significantly more expensive than the outgoing generation. They won't sell.
 
Do we realistically expect AMD to make completely custom APU's for each console (one for PS5 and one for XBOX2) or are they just likely to make one albeit custom APU for both? And yes I do expect it to be a full power version of whatever AMD actually release as their next APU's.
 
I would believe that the consoles are very much made to a price point. And economic changes between inception and release are largely resisted.
The mass market has to be appealed to. Economy of scale is key in keeping the prices down.
 
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I think you'll be lucky to get 20FPS at 4K max. Sub 20FPS is more realistic IMO.
With RT on and max settings, sounds about right. Only way to get above 30fps will be tweaking settings with such a card imo.

Good thing with 4K is you can tweak a lot of settings and get fps not far of 1440p ultrawide and still look considerably better. RT will likely need to set on Low with a 2070S though, not enough RT cores unfortunately. 3070 and above is where it will likely be at.


Do we realistically expect AMD to make completely custom APU's for each console (one for PS5 and one for XBOX2) or are they just likely to make one albeit custom APU for both? And yes I do expect it to be a full power version of whatever AMD actually release as their next APU's.
Will be like before I imagine, same tech, slightly more cores or clock speed on one to the other?
 
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