So I recently tried again to beat Skyrim. And again, I failed in a manner that was unfortunately not epic in any way.
The 2nd attempt was actually worse than the first
I simply find that as I level up, my character gets progressively weaker than the monsters. My latest char I've all but given up on, is only level 21... but he cannot progress. He has 60+ skill in illusion, but sadly this does not help him in the dungeons, where all undead are immune to all illusion spells.
He tried to level up conjuration to do some damage, but it simply would not skill up for him. He cast his familiar every fight, and his skill is still only 25, lagging far behind even his lock-picking skills. And this is something he was actively trying to level up, whereas lock-picking I didn't even want (but I compulsively have to pick locks I find
)
So I said "screw it", gave up on summons and started using Destruction school. This is now his 2nd highest skill, behind illusion (skill 54). Trouble is, killing a single "Daugr Wight" takes more than all of his available mana, and they normally come in twos or threes. Meaning I kill one, then have to run out of the dungeon to recharge. It's extremely silly playstyle and deeply frustrating.
So basically at level 21, with Adept Destruction spells (fireball mostly), a single cast takes off about 10% of the Daugr health, and I have mana to cast it about 5 times before running out. This is a normal Daugr for my level (called "Daugr Wight" I think at about level 20).
The real kick in the testicles is that an NPC companion, using the same spell, kills a Daugr in two casts, because Skyrim scales NPC magic damage with level. It sadly does NOT scale the player's damage with level, so a level 20 player does the same damage with a fireball as a level 50 player.
(I must admit I play Skyrim without companions. The fact that they can't die makes the game stupidly trivial if you bring them with you. And the immense irritation of having to travel so slowly on foot so the companion AI can keep up with you, makes the experience of taking companions utterly infuriating.)
I would really like to finish this game. But both of my chars with 50+ hours on each are just getting their asses handed to them, because both rely on Destruction magic for damage, and you just can't kill even a single mob without running out of mana.
Maybe it's bad luck; maybe I just suck at this game. But the feeling of getting weaker and weaker as you level up makes Skyrim a bit of a unique experience for me.
I suspect there are "builds" that work and builds that don't, and I've just created two chars with builds that don't work. But it's a shame that the game lets you invest 50 hours into it before letting you know you're going to have to start again.
The 2nd attempt was actually worse than the first

I simply find that as I level up, my character gets progressively weaker than the monsters. My latest char I've all but given up on, is only level 21... but he cannot progress. He has 60+ skill in illusion, but sadly this does not help him in the dungeons, where all undead are immune to all illusion spells.
He tried to level up conjuration to do some damage, but it simply would not skill up for him. He cast his familiar every fight, and his skill is still only 25, lagging far behind even his lock-picking skills. And this is something he was actively trying to level up, whereas lock-picking I didn't even want (but I compulsively have to pick locks I find

So I said "screw it", gave up on summons and started using Destruction school. This is now his 2nd highest skill, behind illusion (skill 54). Trouble is, killing a single "Daugr Wight" takes more than all of his available mana, and they normally come in twos or threes. Meaning I kill one, then have to run out of the dungeon to recharge. It's extremely silly playstyle and deeply frustrating.
So basically at level 21, with Adept Destruction spells (fireball mostly), a single cast takes off about 10% of the Daugr health, and I have mana to cast it about 5 times before running out. This is a normal Daugr for my level (called "Daugr Wight" I think at about level 20).
The real kick in the testicles is that an NPC companion, using the same spell, kills a Daugr in two casts, because Skyrim scales NPC magic damage with level. It sadly does NOT scale the player's damage with level, so a level 20 player does the same damage with a fireball as a level 50 player.
(I must admit I play Skyrim without companions. The fact that they can't die makes the game stupidly trivial if you bring them with you. And the immense irritation of having to travel so slowly on foot so the companion AI can keep up with you, makes the experience of taking companions utterly infuriating.)
I would really like to finish this game. But both of my chars with 50+ hours on each are just getting their asses handed to them, because both rely on Destruction magic for damage, and you just can't kill even a single mob without running out of mana.
Maybe it's bad luck; maybe I just suck at this game. But the feeling of getting weaker and weaker as you level up makes Skyrim a bit of a unique experience for me.
I suspect there are "builds" that work and builds that don't, and I've just created two chars with builds that don't work. But it's a shame that the game lets you invest 50 hours into it before letting you know you're going to have to start again.