Associate
- Joined
- 14 Jul 2005
- Posts
- 568
Hey all.
When playing games using the SFR mode in SLI (like Quake IV) I can see horizontal tearing where the split occurs between the rendering between each card. It's like the GPU balancing line but very much fainter and not green. It's not solidly on but is intermittent.
Has anyone else had this issue and how did you get rid of it? It's a wee bit annoying tbh and any help would be appreciated.
When playing games using the SFR mode in SLI (like Quake IV) I can see horizontal tearing where the split occurs between the rendering between each card. It's like the GPU balancing line but very much fainter and not green. It's not solidly on but is intermittent.
Has anyone else had this issue and how did you get rid of it? It's a wee bit annoying tbh and any help would be appreciated.